Space Engineers

Space Engineers

(NEW UPDATE) L.Y.N.X Industries (Fixed and rebalanced) - Weaponry [WeaponCore]
Showing 21-24 of 24 entries
< 1  2  >
Update: 15 Mar, 2022 @ 9:08am

Reverted due to me being a dumbass! Hotfixing in progress!

Update: 15 Mar, 2022 @ 8:55am

-Fixed switching between AP and HE being impossible on the 185mm Avenger
-Fixed naming of the AP and HE as well as balancing the crafting recipes
-Balanced Nariman some more
-"Downgraded" the leading on Nariman and Avenger again because for some reason it is better Lol
-Added a new ammo type for Nariman, Fragmentation! Very effective against torpedos and missiles but does very little damage against shields and grids
-Fixed error in recipe for the light torpedos
-Balanced crafting recipe for the ballistic missile of Mjolnir a bit

Update: 14 Mar, 2022 @ 9:48am

-Added range sliders to the torpedos (Hugin, Munin and Ymir) as well as the ability for them to fire automatically!
-Fixed the 35mm Railgun (Stallion) and Nariman firing if it wasn't facing the target yet but instead still turning towards it
-Upgraded target leading on Nariman and the 185mm Avenger PDC
-Made Nariman and Avenger not be so picky about what they target, should now fire at all missiles
-Slightly lowered general damage of Loki, it is still highly effective against shields and internal components but it should now struggle a bit more punching through armor blocks

Update: 13 Mar, 2022 @ 2:07pm

FIRST RELEASE! Wooot!
Anyways, fixed damage and target aquisition on Hugin (swarmers), Munin(Light Torp), Ymir (Heavy Torp) and Mjolnir (Ballistsic Missile)!
Also fixed the crafting recipe on Mjolnir and made the Loki work again, rebalancing damage there as well