Total War: ATTILA

Total War: ATTILA

AI diplomacy rework - 1212 submod
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Update: 3 Apr, 2022 @ 12:52am

cai_personalities
• diplomatic component: “vindicative” component added to several personality keys

cai_personality_diplomatic_event_values
• higher, more impactful values, though with shorter falloffs across the board

cai_personality_diplomatic_treaty_values
• generally higher initial values that gradually decrease over time

cai_personality_deal_evaluation_deal_component_values
• initial diplomatic deals such as non-aggression pact and trade agreement more easily achievable on neutral relations or higher
• more advanced diplomatic deals such as military access, defensive and military alliance more easily achievable on very good and excellent relations
• cai factions more prone to cancel their diplomatic agreements if relations not high enough
• the treachery factor slightly more significant in breaking diplomatic deals and declaring wars for factions with unreliable deal evaluation component
• higher propensity for cai factions to request join wars in war balance, total war balance and last stand balance factors
• higher propensity for cai factions to join wars against factions they dislike for as long as they aren’t already at war
• higher propensity for cai factions to request diplomatic marriage in peace balance, tension balance and war balance factors
• higher propensity for cai factions to declare war against factions they dislike unless they are already at war
• cai factions more likely to request breaking diplomatic agreements with factions they dislike
• cai factions more likely to accept vassalage once on the verge of defeat, depending though on their personality component

cai_personality_deal_generation_generator_priorities
• failure timeout increased from 5 to 8 turns to reduce ai diplo swarming
• slightly increased propensity for cai factions to break treaties with factions they dislike for peace and tension priorities
• slightly increased propensity for cai factions to declare war on factions they dislike
• factions with “dominator” component key more likely to demand gifts from weaker factions
• slightly higher chance for cai factions to offer to join their allies’ wars for peace and tension priorities

effect_bundles_to_effect_junctions
• increased diplomatic penalty with each imperium level