Total War: WARHAMMER III

Total War: WARHAMMER III

Chaos Visual Overhaul
Showing 1-10 of 52 entries
< 1  2  3  4  5  6 >
Update: 4 Jul @ 8:46am

- tweaked a lot of stuff I recently added: mace weapons for undivided Warriors, new undivided Chaos Lord Helmet + new
unit card and porthole, one of the undivided Knight helmets and probably some other stuff I forgot
- Halberd units now use the norscan spear animations without overwriting stats anymore, so fully compatible with
overhauls again
- Undivided Chaos Knights and Chosen (shields) use a mix of axes and swords as weapons
- 1 new undivided Sorcerer variant based on a TT mini
- Major addition: reworked the undivided Chosen with 5 different torso variants, 1 new shoulder pad variant mixed in,
tweaked leg variants with 2 of them including, yes you guessed it, boots. All inspired by TT minis

With that I consider Chaos Undivided DONE!

- Khorne Chariot got different poles also inspired by a TT mini, Gorebeast Chariot of Khorne still uses the old variant
- Warriors of Tzeentch and Slaanesh now have 2 new, partly reworked helmets for a total of 5 each. Other Gods will
follow.

Update: 10 Jun @ 9:42am

Completely redone the custom undivided Chaos Lord helmet to better fit the TT mini

Update: 2 Jun @ 8:06am

- new TT weapons for undivided Chaos Warriors: 1 sword, 2 maces
- 1 new headpiece for undivided Chaos Steeds inspired by TT mini
- Chaos halberd units no longer use the same attack animations as great weapon versions. They use the norscan spear animations now
- 1 adjusted leg variant for the undivided Chosen and Aspiring Champions

Update: 26 May @ 5:07am

The Chaos Horse Armour DLC has arrived:
- 4 variants inspired by the TT minis for undivided Chaos Steeds
- 4 variants each for the marked Chaos Steeds that are consistent with the new undivided armour while retaining the aestethic of the respective Chaos god
- applies also to Chariot draughts

Update: 7 May @ 8:47am

Added 2 new torso variants for the Undivided Chaos Knights

And a surprise addition: Added 2 new head variants to Infernal Guard (+ RoRs) and a new torso variant.
Don't expect a full Chaos Dwarf overhaul now. I just like the Infernal Guard and wanted to add some helmets from the TT for my current Chorf campaign.

Update: 24 Apr @ 9:12am

Here comes the promised treatment for the Marked units. Now there is a clear visual progression in the unit tiers and a coherent unit design for Undivided and Marked unit types.

Warriors: always come with cape and boots

Knights: use the Warrior base model without cape and boots

Chosen: Chosen model obviously, no cape

Daemon Knights (Skullcrushers, Rot Knights, Doom Knights): use the Chosen base model with capes
-> Slaanesh will hopefully follow with the next DLC


Other changes:
- reworked the normal map for one of the Undivided Knight helmets, looks much better now
- unique Undivided Knight torso inspired by 6th Edition TT model

Update: 17 Apr @ 2:01pm

A bigger Undivided update this time:

Chaos Warriors:
- Added a new leg variant
- Small tweaks
- Added boots to better match the TT minis

Chaos Knights:
I feel like I need to give a little introduction to this topic. In the lore, there are Chaos Knights and also Chosen Knights. But in the game we only have the Chaos Knights as units and I wanted to recreate the look they have in TT. There the minis are elite Chaos Warriors but not Chosen. So what has changed:
- Chaos Knights now use the Chaos Warrior body as a base instead of the Chosen body
- capes removed as the TT minis don't have any (I know you guys love capes, sorry)
- 5 new unique helmet variants inspired by the TT Chaos Knights
- new neck armor inspired by the TT, roughly 2/3 of the unit have them

I gave the old look of the Knights to the Swords of Chaos RoR, they now have the Chosen body including the Knight capes.

All this is only for the Undivided variants for now. The Marked variants will get the same treatment in the next update. This means boots and capes for all warriors (including Khorne), warrior bodies for the Marked Knights without capes, Marked Chosen bodies for the demon mount knights (Tzeentch and Nurgle are already like this in vanilla, so Khorne will be adjusted accordingly).

Update: 27 Mar @ 5:25am

Updated for 6.1 - no changes

Update: 4 Feb @ 8:47am

Update: 4 Feb @ 8:14am

Updated for 6.0.4
- Improved Slaanesh Chosen + Knights. Adjusted some textures and added 2 new torso variants for each.
- Improved Undivided Aspiring Champions. Adjusted some textures and added 1 new head variant & 2 new torso variants.

All Undivided and Marked Chosen/Knights/Aspiring Champions have the full set of my additions now.