Total War: WARHAMMER III

Total War: WARHAMMER III

Legendary Lords of Legendary Mastery Enhanced
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Update: 19 Apr, 2023 @ 4:50pm

Fixes:
Noticed that (most of) the existing unit cap effects for Chorfs don't actually work (probably scripted effects).
Unit cap skills now use scratch-built unit cap effects.

Update: 19 Apr, 2023 @ 1:18am

Revised Chorf unit cap skills.

Update: 18 Apr, 2023 @ 11:37pm

Added 4 more skills for Chaos Dorfs.
(Probably) fixed Zhatan's labor-increasing skill effects by building a new effect from scratch, as I should have from the start.
Added localization for all pooled resource effects.

Update: 17 Apr, 2023 @ 9:36pm

Fixed DLC23 LL's ability groups.

Update: 17 Apr, 2023 @ 2:33am

Update: 16 Apr, 2023 @ 7:35pm

General:
Content update complete. Minimal issues expected.
All Dwarf and Chaos Dwarf skill names translated into Khazalid.

Fixes:
Removed expiration ranges for all projectiles within the mod.

Note to self:
Zatan may require animation or model changes to accomodate naptha bomb throwing. Consider reverting if issue presents itself.

Update: 14 Apr, 2023 @ 8:47pm

Critical fixes:
Updated outdated table schemas.
Updated attribute groups to new naming convention.
Untested, but mod should at least run now.

Update: 5 Dec, 2022 @ 11:08pm

Balance:
Reverted Battle Rage changes. MA penalties from Furious Assault/Frenzy reduced to be in direct contravention to Battle Rage's bonus.

Fixes:
Khornate Daemon Prince had two instances of Blade Shield instead of one instance of the skill and Thirsting Weapons.

Update: 5 Dec, 2022 @ 10:32pm

Fixes:
Noticed blank line in character_skill_nodes. Removed, as table is sensitive.

Update: 5 Dec, 2022 @ 9:09pm

Balance:
Nerfed Thorek's melee defense by 5/10(mount).

Content:
Added RoS skills to (what I hope is) all of the remaining monogod characters with the appropriate skill lines.

Fixes:
The DLC20 Khornate heroes had lord versions of several of their skills.