VTOL VR

VTOL VR

Fatal Skies: Sword of Deception
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Update: 8 Jan, 2023 @ 4:53pm

Not a public build.
v0.9

// Story Campaign
- Voice overs added for missions 01 to 05.
- Updated briefing slides for missions 01 to 05.

Update: 27 Aug, 2022 @ 11:52pm

Not a public build.

// Story Campaign
- 05 "Breach of Contract"
>> Changes to enemy composition during the last phase of the mission.

- 09 "Sword & Shield"
>> Added GAV-25 squad to help you complete the final objective after some time.

// Misc
-Changed workshop name to "Growling Skies".
>> Remora Security Services missions will be considered the first campaign.
>> Leave potential for future campaigns to be in the same universe.

-Changed cover art.

Update: 26 Aug, 2022 @ 8:16pm

Not a public build.

**Milestone Reached: All missions can now be played from start to finish.**

// Story Campaign
- 09 "Sword & Shield" is feature complete

// Misc
-Rewriting script/dialogue to match changes & new features to missions.

Update: 23 Aug, 2022 @ 4:48pm

// Misc
-Bug hunting: AI planes spawning with no fuel if launched in editor. Pending test in live server.

Update: 21 Aug, 2022 @ 11:23pm

Not a public build.

// Story Campaign
- 04” Midnight Strike”
>> Reduced distance for Apollo to travel to prevent sequence break if players arrived first.
>> Added GAV-25 to attack players if detected early/breach ceiling.
>> Reduced time until Bravo arrives.

- 07 “Wanted”
>> Increased the number of ASMs to defend against for player count of > 6.
>> Last wave of AV-42s now attacks the island instead of lingering out of range.

- 08 “Diplomatic Immunity”
>> Added more ambush tanks along exfil path.

Update: 21 Aug, 2022 @ 12:48am

Not a public build.

// Story Campaign
- 03 “Return to Sender”
>> Added light air defenses to the friendly airfield.
>> Added cinematic drone attack during intro phase.

- 04 “Midnight Strike”
>> Added retaliation convoys during the last phase.
>> Changed the logic for being detected to be more reliable.
>> Reduced time until detected/alarm raised.

- 08 “Diplomatic Immunity” is feature complete.

// Misc
- Missions that required players to rally up have had its logic rewritten to be more reliable if players disconnected (thanks @ISEGaming).

Update: 18 Aug, 2022 @ 10:17pm

Not a public build.

// Story Campaign
- 08 "Diplomatic Immunity" added as WIP.
- 09 "Sword & Shield" added as WIP.

// Misc
- Box/cover art transparency test.

Update: 9 Aug, 2022 @ 8:53pm

Not a public build.

// Story Campaign
- 07 "Wanted" is feature complete.

// Misc
- Box/cover art test changed back to 1:1 ratio.

Update: 30 Jul, 2022 @ 9:21pm

Not a public build.

// Story Campaign
- 06 "Breach of Contract" is feature complete.
- 07 "Wanted" added as WIP.

// Misc
- Box/cover art test (non-square).

Update: 27 Jul, 2022 @ 9:11pm

Not a public build.

// LFE
- "Bottom Gun: Conformist" fixed a timer not activating at the start.