Sid Meier's Civilization VI

Sid Meier's Civilization VI

Railway Engineering
Showing 1-6 of 6 entries
Update: 29 Aug, 2022 @ 6:01pm

- Fixed a bug with the Railbuilder when building them with districts that replace the industrial zone (i.e. Hansa, etc)

Update: 25 Jun, 2022 @ 3:09pm

- I think i broke something in the previous version...

Update: 24 Jun, 2022 @ 3:53pm

- Changed the Railyard so it now only adds a trade route if there isn't already one provided by a market or lighthouse.

Update: 19 Jun, 2022 @ 1:17pm

Balancing
- Removed the free Railway Engineer when a Railyard completes

Fixes
- Finishing a Railyard now correctly adds a Railroad to the Industrial Zone tile

Update: 19 Jun, 2022 @ 10:33am

Fixed a bug where when Theodore Judah was activated, not every tile in the city with a road would get upgraded to a railroad.

Update: 18 Jun, 2022 @ 10:40pm

Initial upload