Call of Duty: Black Ops III

Call of Duty: Black Ops III

Vee's Custom Wonder Weapons and Over-Powered Stuff for Zombies
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Update: 7 Jan, 2024 @ 8:55am

Updated compatibility for another workshop item
Re-fixed Sentry's level 20 ability dealing incorrect amount of damage
Fixed Meat Hook blocked by corpses of recently killed entities
Fixed Path of Sorrows (customized) not playing hit sound sometimes
Fixed Sentry and Tau Cannon's damage potentially incorrectly calculated
Updated Meat Hook's hint
Optimized Rainbow Star and some mass-killing weapons to prevent crashes in long co-op sessions
Sentry and Tau Cannon now deal extra flat damage in a range if the damage cannot scale with target's max health
Increased Sentry's level 20 ability's damage from 1% to 10% of max health per stack

Update: 17 Dec, 2023 @ 11:35pm

Fixed custom HUD background bars overlapping/covering display bars
Fixed Juggernog healthbar not updating if player loses and regains Juggernog within a period of time between 0.1-0.5s
Fixed RNGat's world model missing some textures
Improved Sentry's target-switching
Updated Gay Gun's visual effects
Updated Global Silence's visual effect
Re-adjusted Tau Cannon's visual effects' brightness

Update: 10 Nov, 2023 @ 4:54pm

[Menu version] Fixed Fire Sale not changing Box price when "All Mystery Boxes active" option is enabled
[Menu version] Added drop_fire_sale option
Fixed game potentially breaking when a player with Juggernog disconnects
Fixed Rainbow Star oftentimes not killing Valkyrie Drones
Fixed Meat Hook potentially crashing the game if immediately retrieved after throwing at high rounds
Weapon trading addon will now override the map's (if the map has) to prevent conflicts with maps that have it
Mystery Box will now use sped-up default weapon roll animation if the player has Timeslip Tonic or Mule Kick (buffed), regardless of box model
All kills made with Global Silence are now registered properly
Gay Gun can now damage Margwa's heads
Updated console cheats
Improved weapon trading, players can now give/trade shields properly
Reworked Rainbow Star enemy flinging mechanism
Re-adjusted LOD's of some models
Re-adjusted Shield of Silence's self-repair interval to 1s

Update: 15 Oct, 2023 @ 8:56pm

[Menu version] Added Infinite Gobblegum option
[Menu version] Fixed Players' Max Health value not applied to players joining after game has started
[No-menu version] All gobblegums are now refreshed when player takes a gobblegum from the machine
Fixed a potential script error that happens when a player disconnects
Fixed Max Ammo not refilling dual wield weapons properly
Fixed non-mod custom wonder weapons that replace default wonder weapons (Wunderwaffe DG-2, Thundergun, GKZ-45 Mk3) not working
Fixed Medi Gun potentially crashing the game if healing/reviving is immediately ended after start
Fixed potential bugs when retrieving buildables
Fixed Sentry not targetting allied or owner player's attacker
Fixed Sentry playing idle sound while attacking if leveled up
Added Speed Cola buff
Updated weapon trading script
Adjusted Quick Revive's health regen amount and interval
Updated buildables' and metals status HUD
Improved how buildables are deleted when player owner disconnects
Improved Sentry's enemy targetting
Dispenser now has a 5s delay upon being placed before refilling metals

Update: 3 Oct, 2023 @ 11:19pm

Fixed shield being hit twice if the map does not have the shield as a wallbuy or available in Box

Update: 3 Oct, 2023 @ 10:20pm

[Menu version] Re-formatted settings' description
[Menu version] Override Damage to Players setting now uses All Overrides value by default to prevent mod's damage overrides not working in some maps
[No-menu version] All player damage overrides are now considered, similar to All Overrides value of Override Damage to Players setting of menu version
Console cheat "cheat_give_weapon" no longer attempts to give a non-valid weapon
Fixed Toolbox's buildable display changing if the player attempts to retrieve a buildable that has never been placed
Fixed buildables deleted improperly when the player owner disconnects
Fixed Sentry not prioritizing players' attackers after trying to target a non-existent/unkillable attacker
Fixed Sentry deleted after teleporting to No Man's Land through the map's teleporter in Moon
Improved accuracy of checking whether the player is inside their own Chronosphere
Damage dealt to player but blocked by Shield of Silence now is reduced to 20% of Shield's max hit points (e.g. Nova Crawler's explosion). Damage dealt directly to Shield of Silence is not reduced (e.g. Margwa's smash attack)

Update: 1 Oct, 2023 @ 9:58pm

[Menu version] Reworked Zombie Limit setting, now compatible with more maps
Updated console cheats
Fixed highly decreased bleed-out time

Update: 27 Sep, 2023 @ 10:23am

Fixed Meat Hook crashing the game if it is immediately retrieved after thrown

Update: 25 Sep, 2023 @ 6:46pm

Discarded update

Update: 25 Sep, 2023 @ 1:10am

[Menu version] Fixed Shield of Silence not blocking damage when All Overrides option is chosen in Override Damage to Players setting