Total War: WARHAMMER III

Total War: WARHAMMER III

Realm of Derp
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Update: 11 Nov, 2022 @ 1:58pm

  • Fixed: Forgot the popup to warn you if the AI blasts you with Spawnify, whoops.
  • Changed: Spawnify now works for Kairos, not just Vilitch!

Update: 11 Nov, 2022 @ 10:13am

  • New: Spawnify manipulation will consume the target force one unit at a time.
  • New: Puppets of Misrule will get a new, better name once they've captured the Great Bastion.

Update: 18 Oct, 2022 @ 11:13am

Whoops.

Update: 18 Oct, 2022 @ 11:07am

  • Updated for 2.2.0.
  • New: Rasputin is now immune to psychology.
  • Changed: Skaven were being too aggressive about retaking ruins. That's been tuned down slightly.

Update: 6 Sep, 2022 @ 10:16am

Updated for 2.1.0.

Update: 23 Aug, 2022 @ 4:28pm

Updated for Immortal Empires.

Update: 7 Aug, 2022 @ 3:15pm

  • New: Way-Finders skill fixed to ACTUALLY DO SOMETHING in the same way we fixed the Wheelwright skill.
  • New: Caravan battles are way too easy, so now the size of the bandit ambusher stack is scaled up based on the campaign difficulty level.
  • Changed: Bastion attrition does a tiny bit more damage.

Update: 30 Jun, 2022 @ 12:13pm

No changes needed for v1.3, but removing recommendation for Kurgan Invasion fix mod since I think v1.3 fixed those bugs.

Update: 26 Jun, 2022 @ 6:13pm

Initial release. By Sigmar, I hope this works.