Stellaris

Stellaris

Acalians Civics
Showing 11-20 of 48 entries
< 1  2  3  4  5 >
Update: 22 Feb, 2023 @ 3:45pm

-Updated scripts and modifier descriptions

Update: 22 Feb, 2023 @ 8:25am

-Updated 'Military Industrial Complex' Script
-Added 'Slave Masters' and 'Ruthless Slavers' Civics
-Updated script for better compatibility
-Updated job icons to better fit with vanilla icons
-Updated 'Recycling Centre' to fix errors

Update: 21 Feb, 2023 @ 11:37am

-Corrected Spelling Errors

Update: 17 Feb, 2023 @ 1:23pm

-Changed 'Military Isolationists' and 'Paranoid Ruler' so they now work with the 'Toxic God' origin.
-Added Corporate versions of: Advanced Robotics, Berserkers, Enhanced Security, Interstellar Curiosity, Mercenary Contracts, Psychological Well-Being, Recycling Initiatives and Weapons Specialists
-Added 'Military Industrial Complex' Civic.
-Updated 'Furtive Population' and 'Spy Master'so they can no longer be used with Corporate authority.
-Updated icon for 'Enhanced Security'

Update: 4 Feb, 2023 @ 3:38pm

-Updated Berserkers army to resolve issue allowing all empires to make Berserkers without the Civic

Update: 1 Feb, 2023 @ 12:30pm

-Updated Scripting and Localisations
-Included compatibility support for Ethics & Civics: Bug Branch so that this mod can be used with or without it.

Update: 1 Feb, 2023 @ 6:06am

-Updated file size

Update: 31 Jan, 2023 @ 2:56pm

-Added Psychological Well-Being civic

Update: 30 Jan, 2023 @ 1:46pm

-fixed script in diplomatic actions

Update: 30 Jan, 2023 @ 1:38pm

-Updated Policies scripts