Space Engineers

Space Engineers

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Update: 11 May @ 11:36am

Update: 11 May @ 4:38am

Update: 19 Nov, 2024 @ 9:37am

The copper ingot icon was really annoying me, so I made a new one. When I can be bothered, I might do all the default SE ingots.

Update: 14 Nov, 2024 @ 9:15am

Nothing happening here, please move along...

Update: 14 Nov, 2024 @ 1:42am

The artillery and assault cannon shell blueprints require a fuze, which was classed as component instead of ingot

Update: 13 Nov, 2024 @ 7:42am

Neodymium magnet for advanced motor was ingot class instead of component.

Update: 13 Nov, 2024 @ 4:01am

Added Wolframite and Galena

Update: 30 Oct, 2024 @ 1:11am

Sorry all, incomplete parts of the large 2x piston and the petrol tank were included by mistake.

Update: 29 Oct, 2024 @ 5:20am

Chinese translation added, plus a few bug fixes etc.

Will be released soon after more testing...

Wolframite ore
Galena ore
Tungsten ingot
Tin ingot
Lead ingot
KClO4 powder (from ice)
Sulfur will be a by-product of refining oil shale, more frequently spawned Sulfur boulders

Lead plate (reactors)
Fuze (shells)
Nylon fabric (parachutes, suits?)

Small dedicated petrol tank
Medium Hinge with small ports
Small flat cargo container
Large x2 Titanium piston (24m range)
Titanium barred windows
Small 4 button switch and panel
Small-grid 1x2 access panel
Small-grid Catwalks 3x3, 4x4, 5x5 and edge

The ability to make medkits and powerkits at the lab equipment block
Scope framework compatibility for weapons using optics

Icon changes (gunpowder, rubber, plastic etc.)
Model and collision changes (gunpowder, signs etc.)
lots of tweaks to recipes

Update: 21 Aug, 2024 @ 12:51pm

Code improvements - spent nuclear fuel produced in reactors, based on energy consumed by Stalkron
g-menu cleanup