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I'm struggling with this. It's a great concept, but there are a few things that I don't know how to deal with unless they're what you expected to happen.
For some things (I'll use Speed Mod as an example), if I use the Build Planner to extract what is needed to make them, I get the vanilla components (but not the extras your mod wants - Advanced Circuits and 10 GHz CPU).
Also, I absolutely have been unable to convince the assembler to manufacture the Advanced Circuits at all. I've verified that Plastic, Gold Wire, Niobium and Silicon Wafer are all in the assembler, but it won't build them.
Maybe there's a trick to this that I didn't find in the documenation?
We'll start with those two issues and assuming I can get past them, move on to any others that pop up.
Also, can you recommend an Inventory Manager to move things into the Assemblers? I'm having to do that for multiple items manually (not just the Sulfer you mentioned).
@KafScin Ignore the errors, the appropriate DDS files have been included in the mod.
Regarding the "Missing items" error have you looked at the "Assembler flaw" note above?
I get a lot of "MOD_ERROR" messages when loading in Better resources. They look like this:
MOD_ERROR: Better Resources, in file: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\2841960221\Data\PlanetGeneratorDefinitions.sbc
Resource not found, setting to null. Resource path: C:\Program Files (x86)\Steam\steamapps\workshop\content\244850\2841960221\Textures/Models/Environment/Sky/EarthFarClouds.dds
Any idea what this is?
i can rebalance hydrogen engine + ice system with mod
i can add cool wind turbines with mod
i can build nuclear reactor and some additions to them with mods
(i do not searching new space energy generation for space like new solar panels for now)
BUT no OIL.... Something mid between green energy and cheat ice+engine.
@Fagottini I think there's already a mod that does that.
Actually no, i've tried 3 and 2 of them is not good enough or have problems. Last one is IO.
AANND now i know what for Deep Core Mining its will be need compatibility patch.
And for Realistic Atmospheres. Ehh so many problems....
@Fagottini I think there's already a mod that does that.
@MDManiac Correct, it's been left in for mod compatibility.
I want to use it with mod Deep Core Mining (3473863376). And want to have some simple experience (not Industrial Overhaul like).
is this accurate on my end, and if so, why such a drastic increase?
Sorry for the wall of text... I'm in love with this mod because it's a difficulty spike without a massive overhaul, making it super friendly to other mods. I requested an addon for Redistributed Ores, and modified a version of Gravel Sifter to include some of the ores from this mod, as well as using the components to balance the fact that it prints resources :P
Thanks for all the work you've done with the mod and I look forward to seeing what you do in the future with it :D
Also, trying to think of a use for magnesium since it's pretty much useless now in the base game (other mods still use it in my playthrough so it's not completely useless... but I have about 5k just sitting around waiting to be used). Maybe you could make "disposable" capacitors out of a magnesium-ice cell fueled block.
I started a new game with only the BR mod and Triton had black sky, all other planets were fine.
I don't understand what exactly was changed in the SBC files, I changed "/" to "\", but the sky remains black and errors that it can't find the *.dds files remain
PS. I also found out that the sky disappears only on Triton, on the other planets everything is fine.
read the comments below
Now with new update I created a new world from "Real Solar System" and I can't find Wolframite anywhere. I'm on ice-type planet, started to search on asteroids and explored a lot of them, but now luck. Is wolframite could be found only on some type of planets and doesn't spawn on asteroids?
Thank you for a great job you do!