Barotrauma

Barotrauma

Anathema
Showing 21-30 of 41 entries
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Update: 2 May, 2023 @ 5:39am

- Added "buzzin" terminal command to make the reactor controller work properly when an engineer has this talent (completely forgot that this is a thing now).
Crews have to keep track of wether this talent is active, similar to the other upgrade commands. If it's not set correctly, the power output will be slightly off, the surge protector and battery controls won't run optimally (but there won't be a catastrophe either).

-fixed a few wrong sprite depths

Update: 30 Apr, 2023 @ 2:17pm

- Some visual and layout improvements
- Unlocked (most) connection panels and made wires visible again. MP has a locking option for wires anyway, so it was kinda pointless and restrictive. Players should be free to do stupid mistakes.
- Speed setting is now available in the nav console, since having to exit the console to search for an external button during an emergency sucks
- Moved discharge coil trigger to an external button instead, and added another one for the crew
- Changed class from attack to scout, since speed and stealth are the main selling points of this design

Update: 20 Apr, 2023 @ 9:30pm

- corrected a few sprite dephts
- made emergency and silent light color a bit more dramatic
- updated command description in logbook

Update: 20 Apr, 2023 @ 5:46am

- Some changes for new game version
- Visual fixes
- Slightly less reactor power and higher engine power consumption, battery reserve felt too generous at maximum speed

Update: 20 Aug, 2022 @ 2:02pm

-fixed the transparent wall by the engine

Update: 18 Aug, 2022 @ 2:53pm

-small improvements to searchlights

Update: 18 Aug, 2022 @ 5:20am

-small fix/simplification to capacitor charging

Update: 17 Aug, 2022 @ 12:29pm

- Complete wiring rework. Simplified or completely removed many systems for a huge reduction in item count.
- Added medical fabricator and a railgun to make it more viable as a campaign sub.
- Lots of redecoration and some layout changes

Update: 4 Aug, 2022 @ 5:01pm

Update: 2 Aug, 2022 @ 6:17pm

-fabricator ui fix