Kenshi
Mourn Reborn!
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Update: 5 Aug, 2024 @ 2:29pm

Release v9:

* Fixed undertakers taking over HQ and not wanting to sell the building. They will sell any building they occupy and they also "dislike" the HQ.

* I have replaced the slave platform with an abandoned slave market in the form of a Swamp Dome building. This will become named Free Market after the final investment and the building will become purchasable. So there is now some new real estate in town up for grabs.

* Mourn Squatters set to dislike the Swamp Dome so they don't take up residence.

* Mourn Bar set to dislike the Swamp Dome so they don't take up residence.

Update: 30 Jul, 2024 @ 1:57pm

Release v8:

* Added a debug mode to most of the investment stages (except the final thanks). The debug mode will allow you to make note of investments and report them back to me if you have any issues.

* Last fix didn't appear to address the final investment. People reported not being able to ally with the Tech Hunters. I have tried to address that, and it fixes it on a test run I did.

* You can invest any stage you want one after the other without having to skip town, but you still have to skip town for the changes to take effect.

* I cannot fix the slave cages on the platform, they are placed assets. The best I can do is change the name of the platform to "Free Market" a salute to Garri's Entrepreneurialism!

Update: 11 Jan, 2024 @ 12:15pm

Release v7:

Fixed a bug in the last dialogue option, may not have been appearing due to a rogue worldstate condition on the dialogue. Garri should now thank you and make you allies with the Tech Hunters and give you a rum. This will occur once per playthrough. So re-importing a game with faction relations will fix this if missed.

Update: 21 Apr, 2023 @ 3:14pm

Release v6:

* Fixed final investment option dialogue tree. You will now have a final dialogue where Garri offers you a drink and you become Tech Hunter allies.

* Added a dialogue after investments where Garri acknowledges your presence.

Update: 14 Feb, 2023 @ 6:27am

Release v5

* Reset position of y-house and removed the tree.

* Reset the game positions to default to try fix issues some people have with walking onto platforms.

Update: 14 Feb, 2023 @ 6:27am

Release v5

* Reset position of y-house and removed the tree.

* Reset the game positions to default to try fix issues some people have with walking onto platforms.

Update: 15 Jan, 2023 @ 2:25pm

Release v4

* Garri used to share his AI package with other bar folk. I have given him his own package and he will no longer wander off to go shopping. Hopefully this means he will be in the bar more often now.

* Tweaked the dialogue option for investing in the HQ to make it clear they kill the Gorillo. The part of the sentence about getting permission to build in the town was wrong, so this has been removed.

Update: 15 Jan, 2023 @ 2:21pm

Release v4

* Garri used to share his AI package with other bar folk. I have given him his own package and he will no longer wander off to go shopping. Hopefully this means he will be in the bar more often now.

Update: 15 Jan, 2023 @ 2:12pm

Release v4

* Garri used to share his AI package with other bar folk. I have given him his own package and he will no longer wander off to go shopping. Hopefully this means he will be in the bar more often now.

Update: 11 Jan, 2023 @ 3:20pm

Release v3

* Reduced the number of wells from 7 to 4, this may afford people more energy.

* Added an automated grain silo to allow making flour in the city, this should power up when the rest of the city infrastructure is.