Arma 3
MokTech Industries - Core
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Update: 16 May @ 2:14pm

MokTech Industries - Core v1.8.29
Hotfix #1

- Corrected Arsenal whitelists missing grenades
- Corrected UGL on DC series weapons

Update: 15 May @ 6:38pm

MokTech Industries - Core v1.8.29

- Fixed additional issues with the mine detector system
- Fixed issue where Trigger would not spawn in the Y-Wing
- Added more new icons to weapons, ammo and grenades
- Corrected inventory in weapons to use new classes
- Corrected Whitelists missing a couple of the new classes
- Added "The Bug", a new all terrain vehicle
- Corrected some issues with weapons

Update: 8 May @ 5:18pm

MokTech Industries - Core v1.8.28

- Fixed Mine Detector Integration
- Updated GLs to include new mags
- Updated all the whitelists to include new mags
- Spdated SOME of the ressuply boxes
- Fixed the recoil of many of the guns
- Made new grenades (they all say depricated right now)
- Updated Y-Wing gun ammo stuff
- Update LAAT Textures for brigade
- Fixed GLs to work on new weapons

Update: 2 May @ 8:23am

MokTech Industries - Core v1.8.27
Hotfix 1

- Readded mod.cpp

Update: 2 May @ 8:13am

MokTech Industries - Core v1.8.27

- Rewrote every single magazine
- Rebalanced magazine weights
- Added new Icons for the majority of magazines and weapons
- Added the DC-15S/GL
- Changed the DC-15A Model
- Fixed some BSCE weapon compatibility

Update: 24 Apr @ 5:49pm

MokTech Industries - Core v1.8.26

- Made the DC-15A have its own sounds for HP
- Fixed DLT to have BCE compact
- Buffed the T-20
- Buffed the ACPA Scatter Gun
- Buffed the DP-23
- Created the Valken-39Y
- Added Fixed Scope to arkanian blaster and arsenal
- Added DLT-19X ammo to ressuply box's
- Added sights to the Westar GL
- Added sights to the MPL
- Added stuns to arkanian rifle
- Added BeanBag rounds (Thanks dart)
- Added medic poppop (Thanks dart)
- There is a CBA setting to set a custom message
-Added a shotgun mag for DC-15C UGL
-Lowered mass on NT mags
-Added full auto mode to the HP DC-15A Series
-Added ball peen missiles

Update: 10 Apr @ 7:51pm

MokTech Industries - Core v1.8.25

- Added Vutalemine to Trooper Arsenal
- Added A180, BTX, HH12, Causality, and the DLT19X to FS Arsenal.
- Added Squad Shields to FS Arsenal.
- Added DC-17s (Dual) ammo type to FS Arsenal.
- Fixed "some aircraft stuff"
- Removed recoil from the atte weapon
- Fixed Spyro's Custom MSE
- Added bce compact to dlt-19x
- Added keeradak to FS fortify FOB Box
- Fixed ATAP texture
- Increased zoom on ATAP (Now can go up to 80x)
- Updated TX texture
- Added mine detector to whitelists
- Added physical scopes to whitelist for westar, and arkanian
- Added med perms to pilot arsenal

Update: 3 Apr @ 3:38pm

MokTech Industries - Core v1.8.24

- Added A180
- Added SE-14
- Updated Naming Scheme of missiles
- Buffed Lightning Missiles
- Removed Skyfires from LAATs
- Added Brigade LAAT custom texture
- Fixed issues surrounding water and vehicles (they go underwater now)
- Corrected pylon configuration for ARC-170
- Added PAAP/PATP and magazines to FS arsenal.

Update: 27 Mar @ 6:38pm

MokTech Industries - Core v1.8.23

- Added Spyro custom MSE texture
- Added Murdoc custom Delta Texture
- Added Republic Keeradak
- Added HH12 Rocket Launcher
- Increased the range of Hurricane Missiles to 10km
- Corrected issues with LAAT-C Pylons
- Nerfed the MUTT-L cargo by half. (64)
- Reduced the count of every box that spawns in its cargo by half.
- Added the regular Fuel Canister to the Green LogiBox.
- Fixed Repair Facility - Rearm now functions as intended, It is now visible within the FOB Crate Fortify options, Moved to FOB Objects instead of FOB Walls., Now shows up and can be spawned at the Green LogiBox.
- Increased FOB Parts (FOB Objects) supply from 250 -> 300. (Repair Facility put it at 265 for 1 of each thing spawned. I like rounded numbers)
- Added the DLT and DLT ammo to CovOps arsenal.
- Fixed E403 Sounds

Update: 19 Mar @ 5:35am

MokTech Industries - Core v1.8.22
Hotfix #2

- Corrected issue causing players to be invincible