Arma 3
MokTech Industries - Core
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Update: 15 Jul @ 5:55pm

MokTech Industries - Core v1.8.36

- Fixed LS150
- Fixed ZH-73
- Fixed EE2 Noises
- Updated arsenal name for 40mm 3rnd rockets

Update: 1 Jul @ 5:39pm

MokTech Industries - Core v1.8.35

- Happy Canada Day
- Fix UAV vehicles spawning without crew through fortify
- Fix KOs Caltrops Dispenser
- Fix DC-15X Tranq rounds
- Fixed a lot of server poppup errors
- Fixed outdated path for the MM9 projectile sound which for some reason broke the entire mm9 system...
- Update cratefiller item list
- Add keybind for LAAT/C loading/unloading
- Added locker Model and switched the arsena0s over
- Fixed BR-77 HE rounds having drop
- Fixed emissives on the BR-77
- Added icons for all BR-77 parts
- Fixed RD4 1 round magazine having 30 rounds
- Fixed EMPs for NT
- Removed cooldown for LS impulse
- Updated arsenal whitelist
- Fixed sonic det poppup for rvmat
- Fixed MED model to show textures properly
- Updated LAAT/LE gunship to have SOB armaments
- Removed Medic Perms from ARC Perm selections and added ARC Medic perm selection to arsenals
- Temporarily removed SOB Titan Launcher

Update: 19 Jun @ 7:44pm

MokTech Industries - Core v1.8.34

- Updated Populate AO to now stagger spawns
- Updated Droid Dispensers to support more CIS droid groups
- Fixed several inheritance trees
- Added new MED Model
- Added new Sonic Det Model (goodbye lightbuib)
- Added new Terminal Prop
- Fixed Stuns and Ions
- Fixed missing items from resupplies
- Fixed issues around GLs
- Added Stuns to several rifles
- Added the BR-77 - Brand new bolt action blaster
- Moved Rho Crates to the Aircraft Logi Box
- Updated Whitelists to reflect new weapons
- Fixed Fuel Drain on LAATs
- Added Delivery Drones to the vehicle log box
- Fixed sounds on some rifles
- Fixed issue where hawkbats were missing from arsenal
- Other, various small bug fixes

Update: 11 Jun @ 2:34pm

MokTech Industries - Core v1.8.33

- Fixed more legion studio references to match the new update
- Reduced NT ammo dispersion
- Fixed issue where insert terminal was missing from fortify
- Added Firepuncher

Update: 10 Jun @ 1:43pm

MokTech Industries - Core v1.8.32

- Updated legion studio references to match the new update

Update: 6 Jun @ 5:47am

MokTech Industries - Core v1.8.31
Hotfix #2

- Fixed issue with HE, AP and EMP mags not working for the N-242
- Further increased the armor on the TX-223

Update: 5 Jun @ 1:45pm

MokTech Industries - Core v1.8.31
Hotfix #1

- Fixed NT Mag Information
- Fixed NT Sounds
- Buffed NT Precision Rounds
- Added Inventory to the TX-223
- Added TX-223 to the Logi Crate
- Buffed the Armor of the TX-223
- Increased cooldown of the Reinsert button to 1 minutes
- Corrected the inheritance on vehicles

Update: 4 Jun @ 2:43pm

MokTech Industries - Core v1.8.31

- Removed all Lago Baiken Dependancies
- Added a new custom model for the NT-242
- Completely Rebalaned the NT-242
- Added a console which will send a message to all pilots requesting reinsert pickup
- Added the Buddy Reload System to all rocket launchers
- Added new Z95 Textures
- Added Horns to most tanks
- Added the TX-223
- Added Base Cable Ties to whitelists
- Added Re-arm and Re-supply to Field Support Fuel Crates
- Added more coaxium magazines to the Super Saber
- Updated LAAT Texture
- Updated Arsenals to remove deprecated magazines
- Updated the whitelist to resolve quite a few issues
- Updated Resupply Textures to have helmets to signify which spec they're fore
- Buffed the Detpack, EC03 and MED
- Nerfed the strength of several HE weaponry
- Fixed ARC-130 and V-Wing Textures
- Fixed Turret Config on the Armed "Bug"
- Fixed Slug rounds for the DP-23
- Fixed Logo for the RPS-6 Disposable

Update: 23 May @ 6:50pm

MokTech Industries - Core v1.8.30
Hotfix #1

- Fixed inheritance on ground vehicles causing ACE interacts to be gone

Update: 22 May @ 7:40pm

MokTech Industries - Core v1.8.30

- Fixed LAAT inventories having old magazines
- Added Throwable Charge to arsenals
- Fixed incorrect name on new red smokes
- Added GL muzzle to ARC DC17S
- Added Squad Textures selection to MUTT-I