Left 4 Dead 2

Left 4 Dead 2

Swarm Mode
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Update: 20 Oct, 2023 @ 3:28am

* Fixed text for Ferocious and Monstrous SI hordes
* Added localization to hardcore message
* Added new Host chat command !autohidehud this will toggle the card hud hiding behavior. Auto hide enabled (default) will hide the hud after survivors leave saferoom, auto hide disabled will wait til all players select a card

Update: 18 Oct, 2023 @ 4:55pm

* Fixed progress bar text showing last person reviving player for giveup and breakout functions
* Fixed random bosses spawning on lower difficulties

Update: 17 Oct, 2023 @ 6:09pm

* Added Monstrous/Ferocious bosses
* Changed Raging boss effect to be apart of Monstrous cards
* Increased survivor limp threshold to 25hp
* Increased max survivor limp speed to 165
* Adjust common DMG and HP scaling
* Other fixes to dmg

Update: 15 Oct, 2023 @ 5:47pm

* Added Silence Is Golden objective
* Added Safety First objective
* Card picking is now done with numbers
* Removed chance of having no objective card
* Added check to SI damage function to prevent cases where if the damage change is not specified then 0 damage will be dealt
* Localized bot names on HUD
* Reduced Crushers base grab DMG from 10 to 5
* Stalker now only deals dmg on the intial grab
* Increased time survivors are trapped by Hockers from 5s to 6s
* Reduced Stinger base projectile DMG from 8 to 6
* Only Monstrous Retch variants will slow survivors down if hit with acid/puke/explosion.
* Lowered Ferocious and Monstrous multipliers from 1.25x/1.5x to 1.15x/1.3x
* Adjusted base claw DMG for infected
* Reduced friendly fire DMG for survivors
* Adjusted survivor bot behavior
* Fixed ping function

Update: 14 Oct, 2023 @ 4:02pm

* Added print in the console to show stacks for Clean Kill & Meth Head
* Enabled pinging during environmental cards, but the range and duration is halved
* Adjusted The Dark visuals
* Adjusted The Fog visuals
* Reduced Breakout time from 3s to 2s
* Reduced movement slowdown while shooting from Hyper Focused from 25% to 20%
* Reduced Bruisers AOE range from 2.5m to 2m

Update: 14 Oct, 2023 @ 1:51pm

* Increase cooldown on Hocker/Stinger miss from 3 to 5
* Increase cooldown on Hocker/Stinger hit from 6 to 8
* Decrease velocity of Hocker/Stinger projectile
* Decrease time survivors are trapped by Hocker

Update: 14 Oct, 2023 @ 12:02pm

* Fix DEF from gambler showing inversed numbers
* Reduce Ferocious and Monstrous dmg multipliers
* Reduce base dmg for acid
* Increase multiplier for speedrun objective on longer maps
* Fix Tanks not doing correct dmg amounts

Update: 14 Oct, 2023 @ 5:32am

* Code optimization
* Fix player card text not updating when localization changed

Update: 11 Oct, 2023 @ 3:55pm

* Fixed DMG being broken for some infected
* Fixed incorrect SI type being set
* Adjusted Bomb Squad card so the effect fits the name more appropriately
* Added player card Overwatch - Kills from 10m heal cleaners within 10m to target
* Added player card Hyper Focused - 100% Weakspot DMG, Movement slower while shooting
* Added function to warp bots to end saferoom if all survivor players are present, and the door is closed
* Added Bruiser secondary AOE attack
* Russian localization improvements (almost everything is translated now, but there may be UI issues)

Update: 9 Oct, 2023 @ 2:33pm

* Set max limit to pending mobs
* Survivors now get 2 card picks on the first map
* Objectives will now play on all maps except for finales
* Changed phrasing for Breakout key from MOUSE2 to SHOVE since this action can be rebound to another key
* Fixed a bug where giving up was possible during a revive, and also made the revive progress bar disappear (giving up is no longer possible while being revived)