XCOM 2
[WOTC] After Action Report Extended
Showing 1-7 of 7 entries
Update: 8 Feb, 2024 @ 9:07pm

v1.5.1

REVERT: This is essentially 1.4

Reverted the Slot List index order back to LWotC to match the character placements in the LWotC PostMission umap.
This means in the after-action report your 2 & 4th slots from Squad Select are actually in swapped positions, BUT the UI matches the displayed units.

... We're investigating fixing both issues but changing the umap is a PiTa & I don't want to do it ... .... ... ...

Update: 5 Feb, 2024 @ 7:43am

v1.5

BUGFIX: Fixes the slot list order to be 'normal' WotC order instead of LWotC order ~ many thanks to Zelfana for the fix

Update: 24 Sep, 2022 @ 5:21pm

v1.4

UPDATE: Made the Promote Button for Rookies be disabled directly in this mod. This is config editable but serves as a compatibility fix for mods like;
Custom SPARK Class Support
Choose My Class
and
Commanders Choice
.. which disable the button for Rookies, BUT would only work for soldiers on the front row!

Update: 20 Sep, 2022 @ 8:23pm

v1.3

BUGFIX: Fixed the position of the 12th unit (2nd row far left). Moved the camera and second row positions a little. Many thanks to Sinapus for the continued report.

Fixed Mugshots for back row captured and killed units.
Fixed Gremlins/Bits animating for back row units.

Fixed controller settings

UPDATE: Added the Left Shift or Y button as a means to re-trigger flyovers and made them work for both front and back row. They will trigger when switching rows.

Mod now has a way for other mods to add to the Flyovers. See the readme notes for more information. Base game flyover's moved to the new system, and the order of flyovers can be adjusted in the config (including removal!).

SkyRanger no longer descends whilst on the screen. This means the back row doesn't have flashing disco lights and an obvious (from the back row camera angle) clipping deck. The SkyRanger engines should now wind down and stop.

Update: 17 Sep, 2022 @ 6:44am

v1.2

BUGFIX: Fixed a math error that was making the last unit pawn display incorrectly.
Many thnaks to Sinapus for the report

Update: 15 Sep, 2022 @ 10:25am

v1.1

BUGFIX: Fixed the controller controls to actually match what gets displayed on screen.
Made the 2nd row actually link up to controller.

UPDATE: Configs now has a comment telling the X,Y co-ords of where the Bond Icon was if someone wants to restore it back to the top-right corner. Thanks to missymcmuffin for the suggestion

Update: 14 Sep, 2022 @ 11:58pm

v1.0

Initial Upload