Don't Starve

Don't Starve

Assisted Geometry
Showing 1-7 of 7 entries
Update: 16 Dec, 2014 @ 1:02pm

Minor update - bugfix:
- removed toggle-mode for trigger button to prevent glitchy behavior when using the console screen.
- added "Numkey *" to possible key binds.

Update: 26 Jul, 2014 @ 8:22am

Major update for controller users:
- added support for controllers, allowing users to use Assisted Geometry, even if they have a controller attached. Search for Don't Starve supported controllers to find out if your controller is supported.

Update: 26 Jul, 2014 @ 6:22am

Major bugfix and small update:
- fixed game crash when placing recipe structures (e.g. science machine) with the mod disabled.
- when the mod is disabled, the not-placed structure will have the default look.

Update: 22 Jul, 2014 @ 11:13am

Moderate update with bugfixes:
- now auto-checks if a wall-item is held - officially fixing the wall placement issue(!).
- now correctly allows you to place built recipe items.

Update: 20 Jul, 2014 @ 1:27am

Small update and bugfix:
- now the toggle button turns the dialog on/off instead of repeatedly showing a new dialog on top. This prevents erratic behavior and gives a better UI-experience.
- added sound when using the toggle button.

Update: 19 Jul, 2014 @ 7:28am

Major update:
- now you can choose which button you want to use to toggle the mod, using the ingame configuration option screen.
- now you get an ingame dialog screen, when you click your selected toggle button.
- now you can correctly build walls by choosing wallmode(!).

Update: 16 Jul, 2014 @ 12:14am

Minor addition to the already existing Architectural Mod:
- now you can toggle the mod on/off using the 'M'-button.