Conquest of Elysium 5

Conquest of Elysium 5

Isekai Mod - Transported to Another World in a 4X Game with My Smartphone: Thus They Fought There
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Update: 13 Jun @ 2:06am

Version 0.79.1:
-Fixed a bug with the Fiery Emissary of Ella's prebattle weapon. It now properly casts Fear.
-Rebalanced Outsider rituals, again. Turns out giving the Hero infinite movement in a turn was a little too abusable.
-Reduced the Emissaries of Ella to size 1, as a test and to fit their latest addition.
-Added a new recruitable and summoner otherplanar unit: the Enforcers of Ella, they can only be summoned or recruited in the Celestial Plane. They are an endgame unit that fill the role as the troop units representative of the Celestial Faction, and the first of many planar recruits.

Update: 9 Jun @ 3:17pm

Version 0.79:
-Fixed a bug with Aura of Plague causing friendly fire.
-The Outsider is now resurrected in his inexperienced version to avoid a crash.

Update: 7 Jun @ 2:20pm

Version 0.78:
-Fixed an extremely annoying bug that was causing the game to sometimes crash on start. Now you have to do a few clicks to get your commander going until Illwinter can find the cause of this miraculous bug.

Update: 6 Jun @ 12:11pm

Version 0.77:
-Completed removal of most more2spells and more1spells tags from units.
-Reduced the Princess Knight's starting units to a single Gold Knight and a single Bow Knight. It's like an adventuring party now! They can still roll over most indies.
-Tentative T4 Rework: they are no longer random or have a chance of failure. Instead you can only summon one T4 of each 'pool', but these T4 units have the means to summon the rest of the available commanders through other means. In the case of the emissaries, they can summon their subsequent emissary on the Celestial Plane.
-Changed up some of the Outsider's rituals.

Update: 5 Jun @ 2:12pm

Version 0.76:
-Fixed a bug with Mage Knight recruitment not scaling with libraries.
-Removed the extra spells learned by most units to add more variety in a playthrough.
-Two new units, completing the T4 Angel Extraplanars: the Bountiful and Pale Emissaries of Ella.

Update: 31 May @ 2:08am

Version 0.75:
-Added a new unit, and likely second to last of the knight units: the Mage Knight. This is a commander only recruitment that comes in three variants and is capable of using siege magic. Only the holy knights/paladins are left.
-Arcane Transcendence now summons one of the three World Engines, a boss-type monster at last. They are formidable indeed so make sure you don't bite more than you can chew!
-Due to her importance to the class roster, the Princess Knight has been made a unique, resurrectable commander.
-A new T1 Ritual, more like T1.5, has been added: Empower Noble. This is where I will add stronger human waifus that wouldn't fit in the basic human gacha. To demonstrate an example I have added a Mage Knight-based female commander to the ritual pool: the Marchioness.

Update: 29 May @ 11:31pm

Version 0.7:
Some rebalances, both for normal and events mode.
-The Bow Knight is now available for recrutment, rounding out the Princess Knight's retinue and giving a full-fledge range of units that will decimate any nonmagical foe when massed.
-Added tweaks to the AI. It will actually focus on resurrecting the Outsider now and always make gates whenever it can to properly boom.
-Gates can now set their scrying ritual on repeat to scry each month without player input. I can't believe it took me this long to put this up, goddamn.

Update: 28 May @ 4:34am

Version 0.61:
-Rebalance patch for the release of the PvE add-on. Summoned Otherworld Gates provide 1 relic instead of 3, making them more like a temple than a full-blown sacred city. This should make games much tighter with relics as a resource and make going full eco harder. Removed a lot of resistances from Outsider to remove UI clutter as they can be obtained through magic items anyways.

Update: 26 May @ 11:01pm

Version 0.6:

Save incompatible. Will break your saves! Start a new game if you updated.
-General overhaul of the recruitment system. The Outsider will now get special recruitment offers depending on the heroines he has recruited. The default heroine, the Princess Knight, unlocks a couple of knightly classes you can spend your gold and iron on if it happens that you're saving up relics and you need to expand.
-The Princess Knight no longer spawns Great Knights, they must be recruited.
-New units: Duke Knight, Sky Knight, Gold Knight, Pegasus Knight, Orichalcum Golem, Mythril Golem, Adamantine Golem, Living Wand, Aurasphere.
-Outsider income buffed, he now gets the maximum +100% of gold income at the start. All recruitment is made expensive to compensate. This makes it easier to cast miscellanous rituals with random gold cost.
-The Arch Sorceress now has a selection of more original rituals, they are extremely broken. Good luck rolling her!

Update: 15 May @ 10:45pm

Version 0.5.2b:
SAVE COMPATIBLE. General balance patch, makes Great Knights less oppressive instead of having triple the DPS of a knight.