RimWorld

RimWorld

Research Reinvented: Stepping Stones
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Update: 11 Jul @ 3:14pm

[Auto-generated text]: Update on 7/12/2025 12:14:43 AM.
* Fix VEF:Tribal main RR patch firing even if RR is not installed.

Update: 11 Jul @ 12:35pm

[Auto-generated text]: Update on 7/11/2025 9:35:20 PM.
* Removed forgotten debug printout

Update: 11 Jul @ 7:50am

[Auto-generated text]: Update on 7/11/2025 4:50:45 PM.

New:
* EMP Weapons have been split off from Microelectronics. Total research points remain the same.
* Recon armor is no longer a prerequisite for Marine armor. Instead, recon armor now gives a small bonus to movement speed to make it a somewhat viable alternative.
* Signal jammer moved to standard gravtech
* Fishing research cost reduced to 100.
* Changed various research prerequisites.
Fixes:
* Once again compatible with VFE: Tribals.

Update: 25 Mar @ 1:59pm

[Auto-generated text]: Update on 3/25/2025 9:59:45 PM.

Merge PR: https://github.com/PeteTimesSix/ResearchReinvented_SteppingStones/pull/5

Update: 25 Mar @ 1:51pm

[Auto-generated text]: Update on 3/25/2025 9:51:18 PM.

Removed that one obsolete Tribals patch.
Guarded against ReplaceLib nuking my defs out from under me. Bah. Humbug.

Update: 19 Apr, 2024 @ 1:09am

[Auto-generated text]: Update on 4/19/2024 10:09:29 AM.
Re-add missing patches

Update: 11 Apr, 2024 @ 9:05am

[Auto-generated text]: Update on 4/11/2024 6:04:58 PM.

* VFE:Tribals compatibility
* Campfires now only require fire research
* Crafting facility project now requires Simple Furniture instead of only Organization
* Research spot now has a graphic
* Slightly adjusted research costs for consistency

Update: 6 Apr, 2024 @ 7:18am

[Auto-generated text]: Update on 4/6/2024 4:18:16 PM.

* Added the **Voltaic Pile**, a crude, early means of generating power before you get around to inventing proper generators.
** 200W power output, runs out in 5 days. Costs 40 steel and 40 berries.
* Added book rulepacks to early techs so that schematics generate for your oddly erudite tribals.

Update: 13 Mar, 2024 @ 10:49am

[Auto-generated text]: Update on 3/13/2024 6:49:35 PM.
* Initial 1.5 version.

Update: 27 Jul, 2023 @ 10:25am

[Auto-generated text]: Update on 7/27/2023 7:25:36 PM.
* Added an early research project: Fire (contains fire-based furniture)
* Added an early research project: Trapping (contains traps)
* Improved Structures detection, should now be required for bridges and modded walls