Total War: WARHAMMER III

Total War: WARHAMMER III

Necromancy
Showing 21-30 of 57 entries
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Update: 23 Nov, 2023 @ 9:02am

Changed how the recruit upkeet scaled now you get free recruitment for tier 1, 2, 3, 4, 5 at levels 10, 20, 30, 40, 50

Fixed a bug where the skeleton skaven slingers didn't shoot thanks for the report @owltiger

Update: 23 Oct, 2023 @ 12:19pm

new update, hopefully the mct options are now fixed and it is compatible with prop joe's ui mod

Update: 18 Oct, 2023 @ 6:34am

update, AI fixed no more OP units out of nowhere, several visual bugs fixed (mammoth, and grif ad demi grif riders)

Update: 15 Oct, 2023 @ 9:39am

using the old raise dead script, because the new one still doesn't work :(

Update: 15 Oct, 2023 @ 4:57am

Added skeleton skaven
3 melee infantry
2 range units
1 wolfs
1 moustrous infantry
2 SEM's

increased the options on mct

Update: 28 Sep, 2023 @ 7:35am

Update: 2 Sep, 2023 @ 6:42pm

Update: 29 Jul, 2023 @ 6:14am

changed ai locks script from

if necromancer_ai_pr:value() == 0 then

to

if necromancer_ai_pr:value() <= 0 then

Update: 27 Jul, 2023 @ 12:58pm

revert to the version uploaded today

Update: 27 Jul, 2023 @ 12:55pm

old version to upload