Torchlight II

Torchlight II

Torchlight Arena (alpha_05)
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Update: 19 Jul, 2014 @ 4:37pm

Published alpha_05

* Added NPC characters which will transport players to different locations.

* Added Arena version of Rift Keep.

* Added modified AlphaZone with NPC.

* Added modified Act3 Town with NPC.

Update: 17 Jul, 2014 @ 2:10am

Published alpha_04

HEXHUNTER

* Trinity Shot: DoT now scales with player level.

* Hexfire Flask: DoT now scales with player level.

* Bleed n Burn: Increased DoT. Added missing tier bonus affixes.


NIGHTSHADE

* Noxious Flask: Increased DoT.

* Serpent Sting: Increased %DPS damage. Increased DoT damage.

Update: 16 Jul, 2014 @ 3:20pm

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Alpha_03 Released: 15.07.2014
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STORMBORN

* Thunder Boots: DoT now scales to player level.

* Storm Swipe: Reworked DoT damage and made it scale by player level.


SPELLBLADE

* Made DoT damage scale by player level on these skills: Frost Bite, Frost Swing and Avalanche.


NIGHTSHADE

* Ambush: Added skill description.

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Alpha_02 Released: 14.07.2014
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NIGHTSHADE

* Deadly Wounds: DoT now scales with player level.

* Noxious Flask: DoT now scales with player level. Fixed tier description.

* Venom Breath: Changed DoT affix. Added chance to poison target. Chance to immobilize is now 55%, 60%, 65%, 70%, 75% . Chance to poison also follows this ladder. Immobilize time reduced.

* Serpent Sting: Added more DoT and made it scale by player level. Fixed skill not following the affix levels. Added two projectiles as default. Changed Tier bonus to increased range and velocity. Added skill description.

* Vampire Shot: Dot and HoT now scale by player level. Targets are slowed. Added Skill description and Tier description.

* Trip(p)le Kick: Changed name to "Bladed Boots". Each kick now does a Poison DoT. Increased %DPS on the first two hits. Increased Knock-Back from 15 to 20 on the last kick. Removed Knock-Back from the first two kicks. Reworked speed and timing. Reduced damage shape angles from 90 to 60 on the first two kicks. Reduced the range from 3 to 2.2.

* Venom Breath: Increased %DPS. It's now: 20, 25, 30, 35, 40

* Dagger Throw: Changed name to: "Poisoned Daggers". Changed damage from PHYSICAL to POSION. Increased Poison DoT and made it increase by player level.

* Ambush skill: Changed to PHYSICAL from POSION damage. Added DoT (Bleed). Fixed cool down on tier1. The skill wrongly increased the cool down to 1800ms from 1000 ms. Added 100% chance to Poison as T1 bonus.

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Alpha_01 Released: 13.07.2014
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Update: 16 Jul, 2014 @ 3:20pm