Starbound

Starbound

FU patch - Nevada
Showing 1-6 of 6 entries
Update: 21 Sep, 2024 @ 9:04pm

I think I have the shadow and cosmic elements figured out now. Cosmic is gravity, electromagnetism, fate, etc. and Shadow is the antithesis and thus equivalent to Dissonance.

- Added bleed effect to switchblade
- Added Madness gain to unique Hellish foods

Update: 21 Sep, 2023 @ 9:06pm

- Added frackin SAIL support for the now separate Employer ship components
- The custom chefs now carry frackin foods!

Update: 10 Feb, 2023 @ 4:51pm

augh

Update: 10 Feb, 2023 @ 3:44pm

Hotfix for non-Nevadean Tricorder UI

Update: 12 Dec, 2022 @ 9:27pm

-Edited Grunt biome preferences - they like wastelands, not volcanoes. They also get overwhelmed in more places
-Added both races to Tricorder interface

Update: 2 Nov, 2022 @ 6:40pm