Starbound

Starbound

FU patch - Nevada
9 Comments
weregamer 26 Sep, 2024 @ 6:14am 
Great, thanks!
Morbid Curiosity  [author] 24 Sep, 2024 @ 5:35pm 
@weregamer
Nah boe, I don't have any generated encounters yet and might not for years to come (and when I get around to it, I want to avoid all the pitfalls mentioned). All the Nevadean content is manually accessed by either playing the included races or getting a MERC penguin so you can build homes for custom merchants. :mpn_grunt::SBmm:
weregamer 24 Sep, 2024 @ 6:41am 
This looks totally OP, great for the times when I want to blow off some steam on a killing rampage :)

But I've had bad experiences with a lot of race mods that are bad citizens: add bogus encounters where the monsters teleport in on top of me, fill my inventory with common drops that only stack to 5 items, drop their villages/warcamps/etc all over every planet so all I see is their content, and most recently create villages that have no interesting features - just a row of buildings with bright preschool colors, furniture I wouldn't want for my base, and nothing in the storage to loot.

Is this just going to do any of those things?
ZAPierZeta 11 Feb, 2023 @ 9:26am 
Yep, you got ot, seems to be working just fine now. Great work! ^^
Morbid Curiosity  [author] 10 Feb, 2023 @ 3:45pm 
Attempted hotfix. It's uncanny how sensitive the Machine can be
ZAPierZeta 10 Feb, 2023 @ 1:16pm 
Downloading this patch breaks the Personal Tricorder's Racial Traits menu for all species, doesn't seem to effect gameplay though.
m8tt8o 6 Feb, 2023 @ 5:04am 
great :steamhappy:
Morbid Curiosity  [author] 18 Nov, 2022 @ 11:47am 
That's not broken, I just haven't found which file to patch yet.
Zenith Astra 17 Nov, 2022 @ 3:56am 
Racial Trait in Personal Tricoder need to be fixed...