Sid Meier's Civilization VI

Sid Meier's Civilization VI

Leugi's Preserve Food and Production Nerfs
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Update: 23 Mar, 2023 @ 9:01am

> The Hanging Gardens buff was a bit too strong, so I moved the Production aspect to the Eiffel Tower. The Eiffel Tower also now requires a Garden instead of a city center, this makes it fit more with its Appeal focus and represents the Champ de Mars nicely, while adding that cool "industrialist appeal" focus that the Eiffel Tower represented with the production nerf removal.

Update: 27 Feb, 2023 @ 6:54pm

- I think the Hanging Gardens bug giving food and production to tiles it shouldnt have is fixed now.

Update: 25 Feb, 2023 @ 8:31am

>Fixed an issue that caused the Hanging Gardens to increase food and production in more tiles than it was supposed to do

Update: 23 Feb, 2023 @ 7:05pm

  • Added compatibility for my new Garden District mod.
  • Added a new way to skip the nerfs: building the Hanging Gardens. This was made because it felt weird having the Hanging Gardens not do anything related to the Appeal districts, and also because it is a relatively neglected and hard to rush Wonder.

Update: 6 Nov, 2022 @ 7:16pm

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