Cosmoteer: Starship Architect & Commander

Cosmoteer: Starship Architect & Commander

SkillT's Mining Overhaul (Abandoned)
Showing 1-6 of 6 entries
Update: 28 Nov, 2022 @ 10:29am

Decreased the HP of some nodes a bit and made Asteroids in generell less likely to be small. they are now most likely at least medium size. to keep balance i made rare asteroid (gold ect.) slightly less common. (1/20 instead of 1/16)

Update: 28 Nov, 2022 @ 10:15am

Increased the default big mining laser job priority from 5 to 8

Update: 24 Nov, 2022 @ 4:43am

Added the mining laser to the "Utilitys" Category (previous only energy weapons)

Update: 24 Nov, 2022 @ 4:32am

Fixed some messed up numbers (caused verry big asteroid belt lines) and adjusted some asteroid numbers

Update: 23 Nov, 2022 @ 8:30am

I mixed up the values for belt and random asteroid numbers ^^

Update: 22 Nov, 2022 @ 4:26pm

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