RimWorld

RimWorld

[FSF] FrozenSnowFox Tweaks
Showing 141-150 of 260 entries
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Update: 14 Jan, 2024 @ 2:25pm

Update on 1/15/2024 8:25:43 AM.

Added a new tweak for Core.

Animals Don't Mine To Escape
- Removes the action of mining through walls and rock to escape when hungry from animal AI logic trees. Instead they will now just starve to death.
- Note: This does not apply to Alpha Animals creatures who use the Animal Digger logic tree since they are designed to dig through things.

Update: 7 Jan, 2024 @ 3:12am

Update on 1/7/2024 9:12:44 PM.

Added a new tweak for Biotech DLC.

Love Is Blind
- Removes the romance chance reduction from genes allowing pawns to fall in love with whoever they like.

Update: 6 Jan, 2024 @ 3:56am

Update on 1/6/2024 9:56:14 PM.

Added a new tweak for Vanilla Factions Expanded Deserters.

More Contraband Items
- Adds a range of new contraband items to be purchased from the deserter network. The items themselves are all Spacer and Ultra tech items.
- Currently supports FSF Advanced Bionics Expansion, [LTS] Ammunition - Simple Ammo Pack, Research Appropriation, Vanilla Weapons Expanded - Coilguns, VWE Coilguns - Unofficial Gauss Sniper.

Update: 4 Jan, 2024 @ 1:39pm

Update on 1/5/2024 7:39:18 AM.

No Improvised Weapons Tweak
- Removed all existing specific patches for changing the ParentDef on resources capable of being used as weapons. Instead changed it to a single patch that checks the ParentDef and if the ThingDef is classed as a raw resource. This should allow it to catch all mod added resources without having to make custom patches for mods.

Update: 3 Jan, 2024 @ 1:55pm

Update on 1/4/2024 7:54:58 AM.

Growable Ambrosia Tweak
- Added Ambrosyx Fungus from Biomes Caverns.

Update: 2 Jan, 2024 @ 1:56am

Update on 1/2/2024 7:56:37 PM.

Added a new tweak to Core.

Harder Drop Pod Raids
- Doubles the selection weight of Drop Pod raid strategies. Also removes the raid point scaling so drop pod raids are the same size as normal raids.

Update: 21 Dec, 2023 @ 3:54pm

Update on 12/22/2023 9:54:18 AM.

Added a new tweak for Biotech DLC.

Killed A Child Malus
- Changes the negative social opinion modifier to 0 for when someone kills a child. Also changes the Killed Child mood debuff to use DeathMemory as a ParentDef which some mods use to alter how pawns see death.
- Note: The social opinion change also unfortunately affects killing colony children. There is a flag so it only affects colonists however this does not seem to function on this thought for some reason.

Update: 19 Dec, 2023 @ 6:07pm

Update on 12/20/2023 12:07:34 PM.

Bulk Canning Recipes Tweak
- Changed the fields referencing the Vanilla Fruit Category to require Vanilla Plants Expanded as the category itself is only added with Vanilla Plants Expanded.

Update: 18 Dec, 2023 @ 7:11pm

Update on 12/19/2023 1:11:42 PM.

Added a new tweak.

Quest Reward Pawn Bios
- Stops quests from hiding the bio of pawns given as rewards so you can decide if its worth doing the quest or not.

Update: 18 Dec, 2023 @ 2:25am

Update on 12/18/2023 8:25:16 PM.

Added a new tweak.

Younger People
- This is intended for games with a high ageing multiplier to ensure a steady supply of new marriage candidates. The maximum spawning age is capped at 25 but no minimum age is added to avoid breaking children spawning. The actual age of people should be between 13 and 25 however it should tend toward the average. The numbers can skew outside of that when parent/child relations are included. After spawning people will age at your set multiplier so you should see older pawns as time goes on provided they don't die and the game doesn't purge them.