Horizon's Gate

Horizon's Gate

Individual Thirst and Hunger mechanics, by Mafe
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Update: 4 Jul @ 4:16pm

- Fixed a wrong dialog override which made Reeve mute in Cafes

Update: 27 Apr @ 9:43am

- While hovering the mouse over any of the mod options, they will now create a tooltip that explains what the option does change or how it work in-depth.

Update: 27 Feb @ 8:16pm

- Capped the max values of stuff you can get either by eating or drinking (items)
- Decay of Fresh/Sated raised to 2 per turn (was 1)
- Revised the Cafe boons mechanic because it was unintentionally too strong:
-- Now gives less value of "Sated" per party member
-- Now shows you actual value of "Sated" when activating in combat
-- Decay per day is 1-2 (was 1)
-- Now it consumes 1 "Sated" per party member and activation (was 2) due to the rebalanced gain
-- Now each turn it will keep refreshing Sated and Fresh until you don't have any more of "Sated"

Update: 26 Feb @ 2:02pm

- Re-located the mod config into the new "mods" tab at the pause menu
- Added new modifiers to mess with the add-on of this new menu
- Sated and Fresh will reduce themselves by 1 each turn
- Improved the "cafe boons" mechanic:
-- Now scales based on you party size and can be tracked while sailing as "Stuffed!"
-- Stuffed consumes itself by 2 per party member to grant Sated and Fresh for some time at the start of the combat, and to refresh those again if they start the turn without those status effects. This happens until you don't have more "Stuffed!".
-- "Stuffed!" also reduces itself by 1 per day as you sail

Update: 1 Dec, 2024 @ 6:14pm

- ...fixed the boat also being able to become thirsty or hungry
- Author note: lol

Update: 1 Dec, 2024 @ 1:23pm

- (Hopefully for real this time) Fixed ships being able to use the cafe boon of Fresh and Sated

Update: 1 Dec, 2024 @ 9:06am

- Fixed ships being able to use the cafe boon of Fresh and Sated
- Reduced a bit the Hydration gathered from eating at a cafe

Update: 26 Nov, 2024 @ 5:27am

- Eating at any cafe now gives a bit of Hydration and allows to start the next combat Sated and Fresh for 300 time units

Update: 23 Nov, 2024 @ 3:01pm

- Rebalanced the formulas for the modern Thirst and Hunger checks
-- Chance reduced to 70% (was 100%)
-- Negative modifiers cut by half (-5% per corresponding Defense point and -1/4 of corresponding total evasion)
-- Having half or less HP or MP increases the chance by 40% respectively
-- Each point of actual Thirst or Hunger increases the corresponding chance by 5%

Update: 19 Nov, 2024 @ 6:53pm

- Fixed Fresh not protecting against Thirst on the modern settings