Sid Meier's Civilization VI

Sid Meier's Civilization VI

[IMBA/OP] Skynet Terminator Civilization [Expanded] LORE ACCURATE
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Update: 7 Feb, 2023 @ 3:26pm

V7.2 Finetune Update: Addition of 4 new buildings, 3 for Central Core, and 1 replacement for the Armory in the Encampment district. Disabled certain districts and recruitment of certain great people. Added a relationship/diplomatic trait whereby any players declared surprise war with its friend will have a -999 point addition to the relationship status. Updated building traits, nerfed population gain again, and added a new trait to the Superintelligence trait whereby all eurekas are 100% instead of a boost value of 50. Disabled the production of Modern AT and Rocket Artillery to utilize the Hunter-Killers.

Update: 4 Feb, 2023 @ 2:34pm

V7.1 Finetune Update: Changes to file structure, attempt to add requirement to Skynet Recover Terminators Project, unsuccessful. Removed Skynet Recover Terminators Project. Fixed population modifier reapplication on repair after pillage??? Added additional traits to buildings, added additional trait to Skynet Industries: grant T-600. Grants units when building unique Factory buildings. Fixed terminator hack projects, they bugged out for some reason. Nerfed all buildings again. Nerfed population gain. Nerfed district citizen slots. Industries is 45 -> 35, and Research Facilities is 35 -> 25. Change to AI Favor Items. Removed passive uranium modifier, may have stopped vanilla players from loading the game due to error and incompatibility???

Update: 1 Feb, 2023 @ 4:18pm

V7 Update: Changes to building yields (all nerfs), added a new unit, the T-650 replacing the Machine Gun, added a new unit, the HK-Fighter, replacing the Jet Fighter, removed the HK-Centurion. Big changes to behavioral side of AI Skynet, with more complicated and exaggerated AI list and favor systems. Change to Skynet's color; black and red are Skynet's colors afterall :p Added +3 uranium per turn as part of Skynet's leader ability. Added extra copies when producing Melee, cavalry and T-897 class units, where Melee and T-897 get 2 extra copies, and Cavalry gets 1 extra copy. Appeal of the unique improvement tiles are reduced in addition to the District appeals reduced further. Skynet will be more likely to attack cities (hopefully). HK-Aerial Hangar now has 2 airslots, and its yields slightly nerfed. Population changes to buildings, and the addition of a new Skynet project: Recover Terminators, in the event of population loss, and recovers +7 terminator population. Extra policy slots from Central Core district buildings. Fixed the unit.artdef file, which now works in displaying unit models correctly, though the file is very messy and has lots of redundant code i cannot remove.

Update: 28 Jan, 2023 @ 5:00am

V6.7 Hotfix Update: Changed the dark red to a brighter red, easier to read. Fixed the Global Resistance Hack HK-Tank.

Update: 27 Jan, 2023 @ 6:01pm

V6.6 Finetune Update: Thanks for your patience. This one brings lots of changes to the AI behavior and how and what game items it favors. Now, it *should* produce far less machine guns, rocket artillery, and modern ATs, and instead produce far more T-897s, T-900s, HK-Aerials, and HK-Spider Tanks. Chances for it to refuse peace deals has increased and propose peace deals decreased. Chances of it building farms decreased. Hopefully this update makes Skynets intents more clear.

Update: 27 Jan, 2023 @ 5:17pm

V6.5 Hotfix Update: Sorry for all the changes, had to fix yet another blind issue. Seems like Skynet wasn't consistently building the unique districts, which are its life source. Favored them. Should be working fine now.

Update: 27 Jan, 2023 @ 3:12pm

V6.4 Hotfix Update: Another fine tuning update. Outpost no longer has a prerequisite tech.

Update: 27 Jan, 2023 @ 3:01pm

V6.3 Update: Skynet Hub is much cheaper, since the AI is REALLY stupid.

Update: 27 Jan, 2023 @ 2:32pm

V6.2 Update: Districts made cheaper, adding an even higher incentive for standing army. slightly changed the color. Fixed Skynet Hub building being in campus. This was an accident. It is now in the Central Core.

Update: 27 Jan, 2023 @ 12:49pm

V6.1 Update: Fixed improvement HK-Aerial Hangar text appearing as the Skynet Outpost.