Tabletop Simulator

Tabletop Simulator

Soulless Vessel - Co-Op Dungeon Crawler
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Update: 10 Nov, 2023 @ 1:00pm

A mini update!

There are 10 new abilities (each with their corresponding Alpha and Beta upgrades), and one new legendary vessel, the "Cleric of Tajuun"! Enjoy!

Update: 24 Sep, 2023 @ 11:49am

Added a new rare vessel to the mod: the "Martial Artist".

Update: 24 Sep, 2023 @ 11:07am

Updated to v3.2 which contains a new adventure for the first chapter.

From now on, "The Escape" is a prologue that does not count towards the limit of 3 x Chapter-1 adventures anymore.

The adventure token for it was replaced with the new token for "The Lost Cache".

Update: 9 Sep, 2023 @ 7:08am

Added new Tier 3 item: "Light Merchant's Crossbow", and a new ability, the "Witchhunter Style". Enjoy!

Update: 27 Aug, 2023 @ 12:35pm

Version 3.1 arrived!

  • Massive item overhaul: Most tier 1 items have been changed in some way, but also items of higher tiers. Melee weapons now have spending options based on their type, and armors should be more distinguished as well.
  • The game should have gotten more challenging overall! Most enemies have been made harder (default and nightmare), and events that trigger Neverwake Apparitions now add +1 Threat - adventures truly escalate now if you take too much time, especially since Neverwake Apparitions have been changed.
    To make up for this, most adventures have been made shorter by removing a few exploration cards. With this change, we want to promote longer fights against individual encounters for a better round-to-round relevancy of tactical choices.
  • New Rare vessel: The Hunter and his loyal dog companion!
  • The Thief vessel underwent a major overhaul. It just got better overall.
  • The following vessel perks changed: Armor Mastery & Counter Attack (Knight), Instill Passion (Courtesan), Bushido (Samurai), Knight’s Training (Ser Wynhall), Grudge & Honed Fighting Style (Dwarven Slayer).
  • There are 6 new trait cards. Enjoy the new variation!
  • The following abilities massively changed: Block, Combat Mage’s Strike, Heroic Opportunity, Ignore Pain, Mirroring Technique and Weapon Enchantment.
  • Some smaller balancing (and wording) adjustments to a few abilities.
  • Two new soul shop items appeared: “Rune: Hardening” and “Rune: Astral Extension”.
  • There is also a new T1 boss and legendary item. We will add the corresponding seventh chapter-1 adventure shortly.

Update: 6 Aug, 2023 @ 4:56pm

Hotfix to make the table mat un-interactable again.

This fixes overly large pen sizes when drawing on it, and also makes it impossible to accidentally unlock the table and make everything fall.

Update: 6 Aug, 2023 @ 12:54pm

Hotfix to add the missing "Zealot Of The Sun" reference card for Chapter 3.

Update: 6 Aug, 2023 @ 8:36am

Chapter 3, The Desert Of Shakum, has been released today!
• The Book Of Exploration and Adventures have been updated with new content. Seven new adventures in the Desert of Shakum await to continue your heroic journey!
• There is a new box specifically for chapter 3 with all the content you need: new enemy reference cards, standees, exploration cards, map tiles and mythical vessel cards.

Along with this update, we also made some other minor fixes (e.g. some abilities that displayed wrong dice, and other fixes in the Book of Adventures).

We highly recommend to deactivate mod caching and start a new table. If you had an already ongoing campaign, you will have to manually re-construct your progress - we are sorry for this, but TTS does not offer a great way for updates.

Update: 10 Jun, 2023 @ 11:13am

Patch v2.1 was just released!

IMPORTANT: To make use of these updates, it is crucial that you deactivate "Mod Caching" in your TTS settings once, then load into the game. After having re-downloaded all assets, you should turn "Moc Caching" back on.

Content:
• A completely new ability: Summon Heroic Spirit!
• Warden vessel received a complete overhaul.
• Rebalanced and re-phrased dozens of abilities.
• Adjusted the phrasing of a few items.
• Clearer wording / mechanics on some enemies, esp. in Tier 2.
• Made the wording on some vessel perks clearer.

Rule Book:
• Added clarification that damage rolls go against the target's defense.
• Removed a phrasing that said that heroes gain Soul XP in any case, even if they lost an adventure (you only get the Soul XP mentioned in the adventure's rewards section, and only if you complete it).
• Made it clear that Stars can only be converted into Plus symbols for spending options.
• Clarified that minions also take a minimum of one scratch per defense.
• We added our latest Vessel + Founder level Patrons to the rule book! Thank you for your support. ❤️

Glossary:
• Added sections for "Runes" and "Status Effects".
• Made it clear that Stars can only be converted into Plus symbols for spending options.
• Clarified that minions also take a minimum of one scratch per defense.
• Repaired all broken links within texts.

TTS:
• Put the Book Of Exploration directly on the table by default.
• Gave the "Druid" vessel card a proper name in the stack.
• Gave the reference cards of "Bheeth The Corruptor" the proper name.
• Added an ability token for "Mind Control".
• Made it so that wound tokens only snap at the appropriate position.

Update: 30 Mar, 2023 @ 12:20pm

Chapter 2, The Leyforest, has been released along with a big update:
• The Book Of Exploration and Adventures have been updated with new content. Seven new adventures await to continue your heroic journey!
• There is a new box specifically for chapter 2 with all the content you need: new enemy reference cards, standees, exploration cards, map tiles and mythical vessel cards.

Vessels:
• Three (actually four) new mythical vessels are part of the Leyforest: Dhuvin & Kilikor, the Weird Twins and Ser Wynhall.
• Added a new Rare vessel: The Druid!
• Commander: Made it clear that "Get ready!" can only be spent on own rolls.
• Courtesan: Made it clear that "Comforting Words" only works once during your own turns, not any turn in general.
• Dwarven Slayer: Increased, but limited the amount of coins generated with "Trophy Hunter".

Abilities:
• Added eight entirely new abilities: Summon Succubus, Summon Wolves, Puppetmaster, Animal Tamer, Summon Raging Bull, Summon Totem Golem, Wildshape: Dryad, Wildshape: Raven.
• Clearer wording for Double Trouble.
• Made it clear that Haste (Base and Alpha) cannot be used on Ongoing Effects.
• Rephrased "dreadful event" to "event" on Boon Of Protection (the reference was a relic from the past).
• Nerfed the Knockback effect of Weapon Enchantment (Beta) from 4 to 2.

Enemy Traits:
• We added six entirely new trait cards: Leeching, Rending, Unhallowed, Pounce, Tactician and Vengeful.

TTS:
• Updated the player board to have a colorful distinction between cooldowns and ongoing effects.
• Adjusted the starter deck of the Tinkerer so it correctly lists "Trap" as its initial card, and "Distraction" as a new recommendation.
• Adjusted the starter deck of the Citadel Warlock to recommend "Tactical Strike" instead of "Bones of Fate" to be more on theme with its heavier melee focus.
• Adjusted descriptions of the negative status effect tokens for enemies.
• Split the ability cards into two stacks: base and upgraded variants. The base card deck is now in alphabetical order.
• Added typed snapping points for scratches, vessels, dice tokens and perks so that these elements only stick to specific slots. Vessel cards and perk blocker tokens • automatically rotate to the proper position. Thx @MalicWanderer
• Adjusted the colors of the "Vesselless Soul" standees to match the actual player colors.