Arma 3
Enhanced Soundscape Plus
Showing 1-10 of 10 entries
Update: 20 May, 2024 @ 5:54am

Version 1.7

Fixed:
- Some vehicle horns in Prairie Fire were incorrectly recognized as machineguns, thus making an echo sound (ThomasAngel)

Special thanks:
- oingyboingy for reporting this issue

Update: 25 Apr, 2024 @ 4:47am

Version 1.6

Changed:
- Improved garbage collection, sound emitter objects are now deleted on the earliest eligible frame, greatly reducing the amount of objects (ThomasAngel)
- Minor backend changes to code (ThomasAngel)

Fixed:
- Echo sounds were played at the shooter's position rather than the actual origin position. This caused the "loud sounds" issue. (ThomasAngel)

Update: 7 Feb, 2024 @ 9:03am

Version 1.5

Changed:
- Greatly expanded Prairie Fire compatibility

Fixed:
- Protector 9mm SMG having "Rifle_1" echo instead of "Pistol"

Update: 7 Feb, 2024 @ 6:06am

Version 1.4

Added:
- Basic SOG Prairie Fire compatibility, L34A1 (integrally suppressed sterling) no longer activates ESS.

Update: 6 Feb, 2024 @ 12:47pm

Version 1.3

Changed:
- Minor optimisation when firing with non-suppressed weapons
- Minor optimisation to garbage collection
- Minor optimisation to caching
- Updated HEMTT build system to version 1.11.0

Fixed:
- ESS triggering when firing a suppressed weapon from a vehicle FFV position

Update: 8 Oct, 2023 @ 12:51pm

Version 1.2

Fixed:
- Echo sounds were not being played at all due to a typo added in a previous update

Update: 23 Jul, 2023 @ 2:35pm

Version 1.1

Changed:
- The version number now makes sense, arguably, maybe
- Build system is now the latest version of HEMTT

Fixed:
- ESS sounds playing when game wasn't in focus

Update: 1 Apr, 2023 @ 8:56am

Version 3.0

Changed:
- Vector math is now used to calculate distances where possible for a minor speedup.
- Garbage collector will now usually exit sooner. Minor speedup on average.
- Speed of sound is now defined as a constant instead of a variable, minor speedup.

Fixed:
- Position format error when calculating urban sound positions.

Update: 3 Mar, 2023 @ 10:44am

Version 2.0

Changed: Function override; this mod is now capable of overriding everything in ESS.
Changed: Minor optimisations to most functions.
Fixed: ESS should no longer create a dependency on scenarios when used.

Update: 24 Feb, 2023 @ 12:10pm