Rivals of Aether

Rivals of Aether

Emmett Graves
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Update: 15 Jan, 2024 @ 10:46am

v3.4

-Hopefully fixed the grenade and sticky mine acting weird for whatever reason. I'll keep an eye on this.

Update: 14 Jan, 2024 @ 10:59pm

v3.3

-Added green glow visual effect to grenades and sticky mines.
-Grenade and sticky mine sprites will now rotate while moving.
-Only 1 sticky mine can now exist at a time.
-Optimized code for the turret's projectile, so it should no longer interfere with how the grenades and sticky mines work.
-Tweaked how the turret detects where it should land, so it should now spawn properly much more often.
-Reduced the spamminess of the sounds that the grenades and sticky mines make when they get stuck on a platform.

Update: 2 Dec, 2023 @ 11:44am

v3.2

-Tweaked the hologram's collision a bit, to help the other articles spawn properly.

Update: 2 Dec, 2023 @ 11:33am

v3.1

-Changed some code around for how the bunkers and turret should spawn. The turret will no longer block player movement at its landing location before it lands.

-Emmett can now fire his MAW Launcher or Union Shotgun by using his dash attack. Using his dash attack with neither weapon equipped will still make him headbutt.

-The grenades and sticky mines will now interact more properly with platforms. Though they'll still have their trajectory interrupted if they touch the bottom of a platform.

Update: 11 Nov, 2023 @ 8:49pm

v2.9

-The vertical line hologram sprite is now animated.
-Emmett's character select voice line no longer plays every single time he shows up on the character select screen (He will now play the voice line only upon being selected).
-The grenade now bounces a little bit higher.

Update: 10 Oct, 2023 @ 5:47pm

v2.8 (Again)

-The bunkers and turret should now spawn more reliably when attempting to summon them on a moving platform.

-Summoning any object now puts all summon moves (NSpecial, FSpecial, and DSpecial) on a very short cooldown.

-Grenades and sticky mines will now always deal knockback angles of 40 against grounded enemies and 45 against aerial enemies.

Update: 9 Oct, 2023 @ 6:14pm

Reverted to v2.7

The v2.8 update broke how the objects are spawned when spawning one object after another too soon.

Update: 9 Oct, 2023 @ 4:05pm

v2.8

-The bunkers and the turret should now spawn more reliably when attempting to summon them on a moving platform.

Update: 7 Oct, 2023 @ 3:21pm

v2.7 (No game-related changes)

-New Workshop thumbnail.

Update: 6 Oct, 2023 @ 7:53pm

v2.6

-Added grenades and sticky mines for MAW Launcher and Union Shotgun respectively. Use Jab or NAir to throw them. Using grenades or sticky mines will subtract from the equipped weapon's ammo count, just like in PSASBR.

-Firing the MAW Launcher or Union Shotgun is now done by using FTilt or FAir. (Used to be done by using Jab or NAir)

-Added custom explosion visual effects.