Cosmoteer: Starship Architect & Commander

Cosmoteer: Starship Architect & Commander

Ω Mineable Gigaroids - Expansion for SirCampalots Extended Tech Tree Mod.
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Update: 13 Mar @ 3:03am

Version 1.3.1

Minor patch to mirror change set from Cosmoteer 0.28.2 where all asteroids and megaroids are set as always visible when inside gas clouds.

Update: 10 Mar @ 3:50am

v1.3.0

- Preliminary support for the newly added ETTM resource Platinum (Mineable Gigaroids and Mineable Megaroids containing Platinum will start from tier 8-10 systems and up).

- Improved naming convention which should make differentiation between all the different asteroids contained within this mod more easy (they have better names now).

Update: 1 Jul, 2024 @ 12:17pm

Version 1.2.0 will support Cosmoteer version 0.26.2 from now on. Previous versions will no longer work due to changes in how asteroids are spawned.

Update: 14 Jun, 2024 @ 6:12am

Version 1.1.0a is a minor update.

Updated the mod description as it is shown within the ingame mod menu (these don't get auto-updated along with the mod description on the steam workshop).

Also the large asteroids (not the gigaroids, but the mineable megarodis from the additional asteroid field this mod spawns in) from the mod will now show their most valuable resource in parentheses, just like in the mod Mineable Megaroids.

Also updated the supported version numbers

No gameplay changes were made.

Update: 21 Jul, 2023 @ 4:10am

Version 1.1.0 adds support for the new resource Duranium. This mod requires Extended Tech Tree 1.1.2 as a minimum to function!

Update: 28 Jun, 2023 @ 9:10am

Version 1.0.2 is a minor update.
- Updated supported game version to get rid of the annoying popup and the auto-disabling of all 'incompatible' mods
- Slight tweaking of the resources. Silver should now be slightly more common. Gold should be veeeery slightly less common. Total credit value of resources mined should be up a bit.

Update: 13 Mar, 2023 @ 3:38am

First Version