Cosmoteer: Starship Architect & Commander

Cosmoteer: Starship Architect & Commander

Ω Mineable Megaroids (silver, letalium, duranium and platinum) - Extended Tech Tree Compatibility Patch.
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Update: 13 Feb @ 5:27am

Version 1.3.0 adds in compatibility for Mineable Megaroids containing Platinum.

Requires ETTM 1.3.17 or higher to function correctly.

Update: 1 Jul, 2024 @ 12:23pm

Version 1.2.0 will support Cosmoteer version 0.26.2 from now on. Previous versions will no longer work due to changes in how asteroids are spawned.

Update: 14 Jun, 2024 @ 6:56am

Version 1.1.1a is a minor update.

Updated the version number and the mod description shown within the game mod menu as this isn't automatically synchronized with the mod description shown on the mod workshop page.

No gameplay changes were made.

Update: 4 Aug, 2023 @ 7:20am

Version 1.1.1 is a rebalance mod.
I had by accident set the new large asteroids containing duranium to be roughly as common as tritanium, while it's almost as expensive as gold, so duranium was way too common.

As of this patch, it should have a more proper rarity.

This should not affect star systems already visited, only future ones.
I will however be releasing an add-on soon for people who really want the old rarity back.

Update: 21 Jul, 2023 @ 3:53am

Version 1.1.0 is a major update and requires version 1.1.2 of Extended Tech Tree Mod to function!

This is the first version that adds the Mineable Megaroids containing trace amounts of Duranium.

Update: 28 Jun, 2023 @ 9:06am

Version 1.0.1 is identical to version 1.0.0 except for the version number (to keep the "not compatible" popup away).
No other changes were made.

Update: 13 Mar, 2023 @ 5:17am

First Version