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"causes the UI to become overcrowded with resource numbers, even when UI scaling is set to 100%."
This is a known issue which I tried to convey to the devs even as far back as 2023 iirc.
There is nothing I can do about it except not add more resources to my mods and set resources to only be displayed if owned instead of always.
https://steamhost.cn/steamcommunity_com/workshop/filedetails/?id=2946607362
causes the UI to become overcrowded with resource numbers, even when UI scaling is set to 100%.
This might be because I’m playing on a laptop with a smaller screen compared to a desktop. It could also be a limitation of the game engine — I haven’t found any way to adjust how resources are displayed, either overall or in build mode. In build mode specifically, the resource numbers overlap with other UI elements, making it impossible to read all the values.
Is there any workaround for this? My apologies if this is something outside the scope of what your mods or collection can address.
Also made some balance changes to accomodate the new resource and how it ratios with the other resources.
These new asteroids will only appear in star systems from roughly 8-10 difficulty level.
I may tweak the ratios in this mod more often in the near future.
Due to the new resource, ETTM version 1.3.17 or higher is now required for this mod to function properly.
Updated the version number and the mod description shown within the game mod menu as this isn't automatically synchronized with the mod description shown on the mod workshop page.
No gameplay changes were made.
But anyway, I've uploaded a cheating version of the silver addon which will hopefully be to your liking (use at your own risk) : https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3260733442
Don't forget you need to visit a new star system for the changes to take effect. Use along the original Silver Addon to increase the amount of silver containing asteroids even further.
Have a good day.