Slay the Spire

Slay the Spire

Fabricate: Custom Creation and Runs
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Update: 4 Jul, 2023 @ 1:57pm

Update: 3 Jul, 2023 @ 9:22pm

Update: 3 Jul, 2023 @ 7:01pm

Update: 3 Jul, 2023 @ 12:59pm

v2.2.0.1
- Added "Use Parent" targeting, which derives its targets from conditions above it that target creatures (e.g. checking power conditions)
- Added Confusion to the list of available powers in effects
- Fixed crash when trying to use the Repeat modifier
- Fixed crash that could occur when moving items in or out of a multi cond or skill

Update: 1 Jul, 2023 @ 8:00pm

v2.2.0
- Added loadout editor to custom runs
- Added option to tint images for custom cards and relics
- Added new effect
- A warning will now be shown if your custom item has a condition/modifier with no child node
- Fixed compatibility issues causing Ruina monsters to ignore allies
- Fixed obtain card effects causing softlocks if they trigger after a boss fight; these will now just be added to the room's card rewards
- Fixed various effect bugs
- Fixed/adjust various texts

Update: 25 Jun, 2023 @ 10:18am

v2.1.1
- Passive moves (e.g. Has +X damage) have been moved out of Move into their own category, Traits
- Added several new targeting options
- Added alpha selector to potion color modal
- Fixed custom powers in relics/potions not showing up in text

Update: 24 Jun, 2023 @ 10:27am

Update: 24 Jun, 2023 @ 9:44am

Update: 24 Jun, 2023 @ 8:12am

- Fixed certain potion sizes crashing when viewed

Update: 24 Jun, 2023 @ 7:32am

v2.1.0
- Added potion support to Fabricate
- Added some new moves related to potions
- Fixed relic moves not saving their color/rarity fields