Total War: WARHAMMER III

Total War: WARHAMMER III

New mod link in description. Mixu's Legendary Lords - SFO
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Update: 12 Dec, 2023 @ 5:05am

building_effects_junction_tables:
- applied ship growth changes
- applied mixu_nor_skaeling_settlement_galleons_graveyard_1:

-- wh2_dlc11_effect_force_army_campaign_attrition_maelstrom_immunity removed
building_units_allowed_tables:
- applied addition of "mixu_emp_albatross_shiphold..."
character_skill_level_to_effects_junctions_tables:
- applied changes
effect_bundles_to_effects_junctions_tables:
- applied changes
projectiles_tables:
- applied homing parameter changes

Update: 9 Nov, 2023 @ 8:33am

- Rename variant table for compatibility with yinyang mod
- Rename armed_citizenry table so that it data-cores the same table in the basemod
- Implement Arker's suggestion for Feskits skills (Thanks Arker!)
- Balanced Morella
- Kouran Darkhand starts off with Murderous Mastery now instead of prowess (Thanks Narsail)

Caradryan (Thanks Crucible)
- Removed Magical affinity from Natural Bond, and gave -20% upkeep and +10% speed to Phoenix units

Tullaris
- Fixed up accidental reverted changes to previous murderous mastery changes, so he now starts of with prowess, and gets mastery through his skill tree

To still balance Raukov

Update: 11 Oct, 2023 @ 7:39pm

Really solid update that should add a few characters that might not have been properly showing up due to old datacored tables. All this is from the way I was doing the mod by myself, when I had time, and the organised chaos the pack file was. There really wasn't any way for El Papa to have sorted through it all!

Cleaned up a huge amount of datacored tables that were redundant.
Cleaned up the files from a modding perspective, so moving forward things will be MUCH more clear for us.
And we have a better plan moving forward with balancing.

Update: 10 Oct, 2023 @ 3:48am

Updated for Patch

Update: 24 Jul, 2023 @ 6:06am

db/unit_set_to_unit_junctions_tables/Huinitenuchli_Nakai_Barrier
- Added mixu_lzd_cha_lord_huinitenuchli to lzd_slann unit set to benefit from Nakai's settlement barrier

Update: 23 Jul, 2023 @ 7:00am

db/ancillary_to_effects_tables/!!SFO_Imperial_Adjutants
- Fixed up Nordlands Adjutants, when I have more time I'll double check the other Lords

db/main_units_tables/!!mixu_kouran_darkhand_Jack_done
- Gave Lord Huinitenuchli 800 starting barrier, and so with his skills later on, will get 1600, as opposed to Mazdamundi's 2250

Update: 19 Jul, 2023 @ 8:21am

Removed ability for huinitenuchli:
lzd_active_great_rumination (is a unique ability + skill for mazdamundi)

mixu_lzd_lord_huinitenuchli_ability_lord_of_mist
Added +65 range

mixu_lzd_lord_huinitenuchli_ability_mist_of_the_damned
effect on MA changed to 0.5 multiplier
effect on accuracy changed to 0.5 multiplier
Active time fixed and added +5
Recharge time +30
Target intercept range +50

Gorehoof:
Fixed malagor -50% dread cost not applying to gorehoof heroes

Update: 15 Jul, 2023 @ 9:43pm

Skaeling unit caps and isfaction tables created for Egil

Update: 1 Jun, 2023 @ 3:32pm

Another updated brought to you by El Papa

Gaudaron: (hero)
Add:
brt_active_paladin_vow

Remove:
wh2_dlc09_unit_passive_guardian

Donna Don Domingio (hero)
Add:
brt_passive_grailknight_regen
brt_active_paladin_vow

All mixu brettonian lords and heros:
Add immunity to psychology

Added immunity to contact effects to:
- Naieth (is a wef spellsinger/weaver)
- Alberich
- Luthor

Update: 30 May, 2023 @ 9:01am

Again, all thanks goes to El Papa for the update.

- Updated tables for 3.1
- He cleaned up some of the mess in my tables