Your Only Move Is HUSTLE

Your Only Move Is HUSTLE

Zen Kazuki (DISCONTINUED)
Showing 11-20 of 54 entries
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Update: 18 Jun, 2023 @ 4:32pm

[v-1.9.7.3.1]

Fixed Aerial Vanish being usable, that was not intended yet.

Burst
• No longer sends from center, it was a neat feature but kinda inconsistent.

Update: 18 Jun, 2023 @ 12:54am

[v.1.9.7.3]

Stomach Shot
• Separated the neutral and combo versions, functionally unchanged
|| Scaling change broke this, allowed for some ridiculous unscaled shenanigans.

Back Throw
• Hitstun Ticks: 31>33

Update: 12 Jun, 2023 @ 4:28pm

[v-1.9.7.2]

Needle Ray
• Fixed it not being FC'able

Ki Shot
• Edited icon

Update: 12 Jun, 2023 @ 3:51pm

[v.1.9.7.1]

Overhead Fist
• Hitstun Ticks: 15>16

Ki Shot
• Edited sprites
• Updated sounds
• Slightly increased hitbox width
• Hitstun Ticks: 14>13

Update: 12 Jun, 2023 @ 3:06pm

[v.1.9.7]
Really stretching out the version numbers here.

New move, Ki Shot.

Cyclone Sweep + Overhead Fist
• They can now interrupt into GroundedMedium, but still cannot hitcancel into it

Stomach Shot
• Applies pushback again, was causing issues

Needle Ray
• Both versions are now FC'able

Vanish
• Fixed possible issue with invuln not ending
• Forward
•• Invuln ends on frame 18>19
• Backward
•• Invuln ends on frame 17>18
|| Safer by a frame.

Update: 6 Jun, 2023 @ 11:37am

[v-1.9.6.3]

Whiff Cancel
• Fixed it not being usable at 50% Burst

Update: 6 Jun, 2023 @ 11:28am

[v-1.9.6.2]

Super Jump
• Now projectile immune.

Update: 6 Jun, 2023 @ 10:51am

[v-1.9.6.1]

Skull Breaker
• Can now be interrupted into Stomp.

Update: 2 Jun, 2023 @ 7:11am

[1.9.6]

Blitz Fist
• Proration: 3>2

Stomach Shot
• Hitbox 1
•• No longer increments combo, this was supposed to be like this anyway

Overhead Fist
• Now hitcancellable into Defense

Air Blitz Fist
• Changed throw invulnerability to complete invulnerability
• Invulnerability: Frames 5>4-5, oversight

Ground Punch
• Now flippable

Turbo Punch
• Projectile Invulnerability: Frames 11-17>-10-17
• Armor: Frames 16-17>15-17

Update: 31 May, 2023 @ 10:53am

[v-1.9.5]

Stomach Shot
• Hitbox 1
•• Damage: 50>55
• Hitbox 2
•• Damage: 100>110

Rib Breaker
• Hitbox 1
•• Hitstun: 20>21

Reversal
• Anim Length: 19>24
• IASA: 15>-1
• Counter Window: Frames 4-7>4-12
• Projectile Invulnerability End: 8>15

Vanish
• Both versions now have throw invulnerability when projectile invulnerability starts

Burst
• Hitbox
•• Start Tick: 3>2
•• Hitlag: 4>6
•• DI Modifier: 1>0
•• SDI Modifier: 0>1
•• Now knocks down
•• Sends away from center
•• Screenshake Amount: 2>5