Europa Universalis IV

Europa Universalis IV

Dwarven Knowledge
Showing 61-65 of 65 entries
< 1  2  3  4  5  6  >
Update: 30 Apr, 2023 @ 2:53pm

changelog:

- deleted the search for ancient dwarven knowledge decision as it was too buggy and didn't give any satisfaction and substituted it with expedition camps.
- added expedition camps, buildable through decision in provinces during an expedition. Having an expedition camp in a province during an expedition will trigger additional events ( currently there is only 1 event with 5 different outcomes. If you like the mechanic let me know and i will add some more ).
- localization fixes

- savegame compatible

Update: 28 Apr, 2023 @ 3:10pm

changelog:

- other minor fixes

- savegame compatible

Update: 28 Apr, 2023 @ 2:17pm

changelog:

- some fixes for Gor Burad event chains

- savegame compatible

Update: 28 Apr, 2023 @ 6:35am

changelog:

- added Gor Burad content, 7 events which compose a small scale "disaster" and rewards. All is unlocked by exploration of dig levels 4-7, 45% probability to trigger at level 4 and 5, 90% at level 6 and 7.
- some localization fixes.
- fixed the infinite search for adk decision, hopefully.

- savegame compatible.

Update: 27 Apr, 2023 @ 3:44am

Changelog:

- 1.35 update
- monuments around almdihr have been moved, repurposed or deleted as they were kind of not integrated inside the mod.
- added mithradum content, 4 events, a special unit and a monument has been repurposed for it.
- added dur-vazathun? monument and initial event. (will be expanded later)
- added ovdal tungr content, 2 events and 1 flagship modification.
- added Hehodovar content, 2 events and 1 building.
- the 6000+ lines of code used for the exploration menu have been rewritten with newly acquired modding knowledge into a 1000 lines. This doesn't change anything for the user but let me update/add content more easily and i will not have to kill myself if anbennar decides to change some hold's province IDs