Your Only Move Is HUSTLE

Your Only Move Is HUSTLE

Metatherm [Thermodynamics Weaponized]
Showing 31-40 of 66 entries
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Update: 13 Jul, 2023 @ 2:10am

Got some decent changes. Biggest one is that in addition to damage, temperature scales up SIZE of projectiles.
So make sure you're well and clear of a detonated explosion because it might as well be an actual nuke. (who needs super mega sun-dropping supers when you can just max your temp and anihilate you and your opponent?)
Also, went and tweaked damage scaling for melee attacks, namely fixing the scaling. The ice attacks should generally feel beefier than before.
Pressure now passively regens, but pressure bolt's speed is now nerfed.
I also changed up airdash and added chargedash. Rather than a normal dash, you create short-lived slipstreams which can be used to guide opponents and projectiles about.
Finally, armor now has new sounds from getting hit, when it's destroyed, and makes you blue while active.
Anyhow, probably some stuff im missing but that's all for now. Have fun y'all rat bastards.

Update: 10 Jul, 2023 @ 12:48pm

Still trynna figure out some bugs, melee's still scuffed for predictions, but hopefully it crashes less?

Update: 26 Jun, 2023 @ 8:09pm

A fair few updates this time, primarily concerning Ice Armor:
Nerfed it, namely making it so the likes of 'wait' will instead trigger a blockstate, rather than allowing you to gain disadvantage from just tanking attacks. This also goes for a few other moves, including normal airblast, refreshing ice armor, and expel/draw heat.
Additionally, fixed a bug that was causing reset ticks to increase freezing intensity to 100% frozen, rather than 0%, so whoops on that part.
Still cant seem to fix these predictions. Ah well.

Update: 24 Jun, 2023 @ 3:03pm

Minor patch fixing the invulnerable rat. Predictions are still bugged tho so be warned.

Update: 21 Jun, 2023 @ 11:58am

Just some quick patches, fixed up the icicles to give you some time to get away before the self damaage kicks in.

Update: 21 Jun, 2023 @ 11:05am

Made some adjustments to the new draw/expel effects, though it still isnt consistent in scaling and its driving me mad

Update: 18 Jun, 2023 @ 8:43pm

Somehow didn't upload the right version. If it doesnt work again im gonna be wonk'd.

Update: 18 Jun, 2023 @ 7:33pm

The "F*ck us both" update
ALL explosions and spawned icicles will now cause self damage as well
To compensate, ICE ARMOR now absorbs 70% damage, and HALVES SELF DAMAGE WHEN ACTIVE
Additionally, a few other changes have been made:
Draft Launches have been fixed. They were launching at 2x velocity instead of 1.2x whoops.
Slipstream effectiveness on non-thermal projectiles reduced. Should make them less oppressively anti-projectile.
Giant icicle damage nerfed, knockback buffed
Firebolts now deal proper knockback. T2 firebolts now pierce once.
Flame Pillar now has altered forces depending on grounded vs aerial. Will still send forwards while grounded, but instead sends upwards when airborned (no x vel)
And finally
SELF EXPLOSIONS FINALLY FIXED!!!
(I forgor to make it save initial damage, so getting comboed permagimped your explosions lmao)
Also, added some new effects for draw/expel heat, to hopefully provide better visual feedback as to what's going on to both parties.

Update: 14 Jun, 2023 @ 9:00pm

Update: 14 Jun, 2023 @ 8:37pm

I think i uploaded the wrong version or something.
Also, stuff was exploding for no reason???