Rivals of Aether

Rivals of Aether

Sash Lilac (FP2)
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Update: 20 Jun, 2023 @ 8:29pm

v2.3
NERFS:
-Fspecial startup time increased 25 -> 29.
--Startup hitboxes have a longer lifespan to give similar coverage.
-Fspecial loses i-frames 2 frames sooner.

-Dash attack cooldown increased 0 -> 16.
(This makes the move not able to be spammed in both directions now that it will burst your speed to dash start. It also encourages other combo routes than just chasing with fresh dattack on the ground.)

-Dash attack window 2 impulse speed reduced 2.1 -> 1.6

POLISH:
-Re-entry voiceline added for specific alt.

-Taunt can now be held.

-Pushing animation plays 6 frames later and It also requires a lower speed threshold than before this is to avoid seeing it accidentally play when walking the opposite direction out of a dash attack.
(This is a purely visual bug that can still occur, but under much harsher conditions and is overall small impact).

MISC CHANGES:
-Dash attack can now not be under 6 hsp for more than 1 frame.
(This avoids the move sliding in place and being a slower movement option than actually dashing.)

-Dash attack end friction now increased from 0.07 -> 0.09.

NEW FEATURES!
-Lilac will now run up the wall during FSPECIAL if you are against it.
--FSPECIAL will continue until you reach stage height, but will lose I-frames at the proper timing. It should not lose super armor or damage vulnerability.
--If the wall is above stage, the move will end on regular boost timing.
---Tweaks to this behavior are likely to be made. Once losing i-frames and running up
a wall, there is no way to stop until she reaches the stage ledge.

KNOWN ISSUES:
Lilac will pull back her idle-air animation after wallrunning on a 90deg rotation.
It can be attacked out of and will visually look goofy. Current workaround is a few
frame CD on the end of wallrun.

Update: 18 Jun, 2023 @ 7:17pm

v2.2

Proper thumbnail for new video and full character release.

NERFS:
-Ustrong projectile should now put Lilac in proper parry stun when Carol is parried.

-Lilac now stops when Dattack is parried.

BUGFIX:
-Better vertical consistency on gem-spawning, overall lower-height spawns.

-Reduced hitpause on "Boost Breaker 1" to avoid losing knockback.
Base Hitpause 8->6, Hitpause Scaling 0.5->0.26
--Consistency change
"Boost Breaker 2" Hitpause Scaling 0.5->0.3

POLISH:
-Pokemon Stadium compatibility.

-New spawn animation related to secret ALT.

Update: 15 Jun, 2023 @ 9:03pm

v2.1

POLISH:
-Added animated twinkles to Nspecial and Fspecial.

-Added Dragon Valley background as her default victory background.
--Added secret victory background.

MISC GAMEPLAY CHANGES:
-Adjusted hurtbox position during Dattack and Fspecial to be
further back and higher up.

-Vastly improved hurtbox accuracy for Dstrong.

-Vastly improved hurtbox accuracy for Utilt/Uair

Update: 14 Jun, 2023 @ 8:49pm

v2.0

HOORAY!

Completed tag coming soon with results background art.

BUGFIX:
-Lilac final stand logic should allow only the most RECENT Lilac to trigger stand,
to mute the music when dead.
--(May look to reduce mute window by spawning the platform earlier and having it live longer.)

POLISH:
-Secret #16 Alt and easter eggs correlated to it.

-Pit Codec compatibility!

Update: 13 Jun, 2023 @ 9:04pm

v1.21

POLISH:
-Changing colors now also plays the return from AFK interaction, not just reloading
the character.

-Milla can now comment on Lilac's loss of a (first) stock if she's active.

-char_height (for HUD) reduced from 78 -> 64.

-additional easter-egg voicelines.

BUFFS:
-Final Smash added! A full team combo with her friends into a vertical super boost!

BUGFIX:
-Regen spark should not be spammed if you Nspecial on the perfect frame.

Update: 10 Jun, 2023 @ 4:14pm

v1.20
Visual Improvements!

-New HUD sprites. (Made from actual in-game sprites now.)
--Recolors are more consistent across all displays of Lilac.
-Somewhat redone alt colors.
--New alt colors!
Current List goes
0. Original
1. IndieGO
2. Zlayer
3. Slime
4. Bubblegum
5. Tamaranean
6. Idol
7. Gilded
8. Greyed Out
9. Creamsicle
10. Old Pantheon
11. Blue Blur
12. THAT Alt
13. Voidling
14. Home Team
15. Kitsune
---Alt color number and name will be displayed on character select.


-Removed stray pixel from grinding and adjusted a hair end with black pixels.

-Reduced Lilac's sprite movement during Bair. (Move is unchanged)


POLISH:

-Lilac has more info written into her config. To learn a little about her character!

Update: 9 Jun, 2023 @ 4:31pm

v1.19
BUGFIX:

-Last Stand music now cuts out sooner for a different Lilac's last stand.
(Possible global fix to muted music leaving the playing article alive or a
check + reset on other players incoming.)

-Fixed visibility with platform article.

NERFS:

-Nspecial now has a longer end-window on whiff.
-Nspecial will put;
Nair, Bair, Fair, Strongs, Tilts on a short cooldown.
Uair and Dair have minimal cooldowns.
Dattack and Jab are unaffected.

-Nspecial now cannot destroy projectiles.

-Fspecial boost meter recharge is paused during Nspecial.

POLISH:

-Now has additional effects when chosen on the character select screen.

-Additional workshop character interactions.

-Has an AFK easter egg on character select screen.

-Mamizou Futatsuiwa (substitute) compatibility added.

-Toon Link (picture) Compatibility added.

-Kirby (copy) Compatibility added.

-New sound added to getting shield broken. Previous sound used when taking damage
with a shield active.

-New mfx on character select.

-New sfx on color swap.

KNOWN ISSUES:

-Music can be suppressed/silent for a long time if multiple Lilac's are in last stand, one dies,
and the game continues with one still alive.

Update: 9 Jun, 2023 @ 1:24am

v1.18
MISC CHANGES:

-Knockback scaling of 2nd grounded box has been reduced. More consistent into cyclone.
Kills by itself later. (Considered possible slight buff).

BUFFS:

-Milla can now shieldburst if you input dspecial again while she is active.
--Shieldbursting has a 60 frame CD and will lower Milla's lifetime by 55 frames.

POLISH:

-Music Suppression time after Lilac loses her final stock shortened by 200 frames.

-New charselect art and results portrait.

-Lilac's hair now takes her movement direction into account when dash-stopping.
(It flipped from previous moonwalk change.)

-Additional voicelines and synced triggers.

BUG FIX:

-Dspecial HUD should now behave properly with multiple Lilacs in a match.

-Blink-Dash hitbox adjusted to use the proper hitbox. Was bugged using properties of
Nspecial hitbox 2.

-Grinding sfx should play and end more consistently.
--With multiple Lilac's in a match it used to be entirely mute.

-Having Lilac die out of order with last another Lilac's last stand should not
accidentally mute the music.

Update: 7 Jun, 2023 @ 8:28pm

v1.17
BUFFS:

-Ustrong now has a hitbox on Lilac's raised arm.

-Front Jab hitbox slightly increased in size.

-Dashstop duration reduced 16 -> 13.

-Milla lifetime increased 309 -> 589.

-Fspecial vulnerability capped at 120 frames, and incurs 50% more damage taken. (Previously +10% dmg flat.)

NERFS:

-Reduced fastfall speed 13.4 -> 12.8.

-Increased inactionable frames on Ustrong.
--Increased recovery frames on Ustrong.

-Dspecial cooldown increased 480 -> 1200.

POLISH:

-Blink dashing has an extra after-image.

-Ustrong now has a small smoke cloud vfx when Carol naturally despawns.
--Carol now also plays a small jump sfx when she appears.

-Lilac can now sit on the edges of stages by crouching over them.

-Crouching now has a full loop and extra frames between entering and exiting.

-HUD added for Dspecial.

-More easter egg interactions.

-Results screen now has a FP2 transition wipe.

MISC CHANGES:

-Lilac can now continue to moonrun after a successful moonwalk.

-Required crouch turnaround angle increased 20deg -> 40deg.

-Rune E now properly increases incoming damage by 100%. (Previously +5% per hit.)

BUGFIXES:
-Leaving the bricked state will now drop lilac at the position of the block
instead of above it. (NERF)

KNOWN ISSUES:
Leaving crouch is finnicky and can turn you around.

Update: 6 Jun, 2023 @ 8:49pm

v1.16

HOTFIX
Removed debug-text.

Added camera movement when looking up! Annoy your friends.