Total War: WARHAMMER III

Total War: WARHAMMER III

Clerics of Grimnir a.k.a Rune Slayers - Dwarfs ROR
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Update: 23 May, 2023 @ 1:58am

The slayers were over-performing in areas they were not supposed to (infantry clear), so I tuned down their fire resistance to 35% and limited the use of the runes to below 75% HP (kinda makes sense too, they wouldn't want to blow themselves up first thing before they get a chance to fight). Now the ability poses a risk of wiping the unit but also clears infantry, the AI seems to perform more consistently with them now.

Changed the name of the phase ability from Roasting to Smelted.

Update: 22 May, 2023 @ 4:30pm

Updated the unit head variants (made all with helms but one had a vanilla hair bug that I could not unsee, and the other looked meh so I reduced the variants to 2 heads).

Added a special ability that does aoe dmg, and blows away enemies and slayers alike. It also applies an effect (Roasting/name might change to Smelted), that deals 1-2 dmg over time, reduced morale and melee attack and imbues their weapons with flaming dmg. It is an effective but reckless way of clearing chaff or repositioning(flying slayers).

Added flame resistance to the slayers and reduce their melee attack to 45.

Update: 21 May, 2023 @ 12:23pm