Scrap Mechanic

Scrap Mechanic

Bingo's Block Editor
Showing 11-20 of 152 entries
< 1  2  3  4 ... 16 >
Update: 10 Jun @ 3:07pm

Bugfix:

- Bugfix with the new export system sometimes missing things on re export
- Interactable effects will no longer disappear when re exporting

Update: 10 Jun @ 11:40am

Hotfix:

Further bugs with re-importing joints fixed

Update: 9 Jun @ 2:33pm

Hotfix:

Bug with re-importing fixed

Update: 9 Jun @ 1:28pm

Update 1.15.1:

- Updated the old method of exporting objects to a new system based on indexing and not random colours, this improves tool speed by quite a lot on a large selection.

- Updated old effect system, so now your fps will be higher when selecting a lot of objects.

- Smooth effects for joints.

Update: 9 Jun @ 9:15am

Bugfix:

- Bugfix with the queue system thinking a body is still updating when it isn't (makes the tool stop working after an export). This used to happen previously with certain vanilla and modded parts.

Update: 2 Jun @ 7:06am

Update 1.15:

- Added a preview option to show what your creation looks like before editing, this is available under "Show Preview" in the edit window
- Added the Auto Apply setting in the tool settings menu which toggles the auto applying when you use the movement, rotation or bounds controls
- Fixed more bugs with special instruction and queue system

Update: 1 Jun @ 8:01am

Bugfix:

- Further bugs with new queue system fixed + further refinments

Update: 31 May @ 10:46am

Bugfix:

- Fixed bugs with new queue system that effect certain tool features

Update: 31 May @ 9:19am

Update 1.14.4:

- Revamped tool queue system so now edits are much faster on simpler builds
- Fixed bug with fly settings applying to players it shouldnt in multiplayer
- renamed fly command to "/toggleeditorfly"

Update: 12 May @ 10:49am

Hotfix:

- Issue which made interactable data decode unusable