Scrap Mechanic

Scrap Mechanic

Bingo's Block Editor
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Update: 25 Apr @ 10:36am

Update 1.14.4:

- Removed JSON editor line numbers as they were causing some unfixable bugs
- Added shape names next to uuids in JSSON editor
- Fixed bugs relating to the queue system (tool erroring then not working after)

Update: 20 Apr @ 6:12am

Update 1.14.3:

- Added selection filter setting to allow you to only select joints or shapes separately
- Added more optimised LZ4 decoder for interactable data decoding

Update: 19 Apr @ 2:51am

Change:

- Updated mod preview image

Update: 18 Apr @ 2:39am

Update 1.14.2:

- Changed controls for creation selection and the settings menu, creation selection is now done by holding your force build bind, and tool settings in now on reload bind

- Improved multiplayer compatibility with editing the same creation (may be unstable)

- Tool now displays all possible controls as interaction text all the time now

Update: 16 Apr @ 6:14am

Hotfix:

- Command hook changed to improve compatibility

Update: 30 Mar @ 5:36pm

Update 1.14.1:

- Increased performance of json formatting, thus resulting in faster data replacement on larger creations

Update: 23 Mar @ 1:00pm

Bugfix:

- Icon and tool name error

Update: 23 Mar @ 12:45pm

Update 1.14:

- Added data searching which allows you to search and replace via points of data instead of a target string
- Added clear buttons for all find and replace features
- Fixed bugs relating to settings in multiplayer
- Tool rename to Bingo's Block Editor

Update: 18 Mar @ 10:37am

Update 1.13.2:

-Stack shapes now preserves the parent connections of interactables
-Bug fixed with blank controller indexes when deleting a joint or piston with the tool that is connected to a controller

Update: 13 Mar @ 8:03am

Update 1.13.1:

-Added stack shapes button, works exactly the same as stack joints, but for shapes