Smack Studio

Smack Studio

Daughter of Song
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Update: 2 Mar @ 10:44pm

2.6.8 - BALANCE

These nerfs are to keep her strengths in check. She should be more committal now and also die easier. Her Ground Down-B is also a less potent projectile poke.

== BALANCE ==

STATS
- Defense Multi from 1.3 to 1.25.

DOWN-AIR
- +3 landlag.

SIDE-B
- +3 endlag on whiff.

DOWN-B
- Grounded projectile lifetime reduced to 0.6s. No longer travels the full stage distance.

Update: 18 Feb @ 12:36am

PATCH 2.6.7 - BALANCE

her death sound is in the game again

== BALANCE ==

- Just added landlag to all her airs.

Update: 1 Aug, 2024 @ 5:32pm

PATCH 2.6.6 - BALANCE

Update: 22 Mar, 2024 @ 9:48pm

PATCH 2.6.5 - added her hurt sounds back into the game cuz i forgor

Update: 4 Mar, 2024 @ 5:34pm

PATCH 2.6.4 - BALANCE

--BALANCE------------------------------------------------------------------------------------------------------------------------------------------------

B-AIR
- Reduced the range.

SIDE-B
- Increased endlag. (+2 frames. Now frame 13.)
- Removed the ability to do it more than once in the air, which was previously achievable if you hit the move.

Update: 16 Feb, 2024 @ 5:09pm

PATCH 2.6.3 - BALANCE

--BALANCE------------------------------------------------------------------------------------------------------------------------------------------------

STATS
- Air Speed nerfed. (5 -> 4.6)

N AIR
- Decreased startup. (-2 frames. Now comes out on frame 9.)

F AIR
- Decreased startup. (-2 frames. Now out on frame 7.)

Update: 29 Jan, 2024 @ 7:01pm

PATCH 2.6.2 - ENSURED HURTBOX FAIRNESS

Update: 22 Jan, 2024 @ 3:06pm

PATCH 2.6.1 - BALANCE

--BALANCE------------------------------------------------------------------------------------------------------------------------------------------------

DOWN B
- Ground Down-B feathers are less spaced out.
- Increased endlag.

Update: 22 Jan, 2024 @ 1:40pm

PATCH 2.6 - BALANCE

--BALANCE------------------------------------------------------------------------------------------------------------------------------------------------

F TILT
- Increased startup. (+1 frame.)
- Reduced the disjoint.

SIDE B
- Increased startup. (+1 frame. Now frame 11.)
- Increased endlag. (+4 frames.)
- Reduced distance.
- Reduced disjoint.

DOWN B
- Increased endlag in the air. (+3 frames.)

OTHER
- Decreased the amount of disjoint on many of her moves.

Update: 11 Jan, 2024 @ 5:58pm

PATCH 2.5.1 - BALANCE

--BALANCE------------------------------------------------------------------------------------------------------------------------------------------------

DOWN TILT
- +2 frames of endlag.
* The move could combo into and out of grab, which was not ok.

SIDE B
- +2 frames of startup. (now frame 10.)
* It was too oppressive.