DayZ
DZM-Pack
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Update: 27 Mar @ 7:29am

- Fixed drinking from the filtering bottle could result in stomach poisoning.
- The filtering bottle now lasts 10 times as long.
- Updated some repacked mods.
- Removed "Zens Immersive Login" mod as it sometimes caused players to be stuck in place after logging in or respawning.
- Reworked and added some custom locations.

Update: 17 Mar @ 6:49am

- Fixed binoculars couldn't be attached to the dedicated slot on certain backpacks.
- The small first aid kit can now be attached to canteen- and bag tool slots.

Update: 15 Mar @ 6:17am

- Sleeping bags can now be attached to bag tool slots.
- Binoculars can now be attached to bag straps.
- Fixed combining wooden handles (without attachments) with a rope would cause a game crash.
- Fixed some issues with attachment slots.
- Logout timer has been increased to 1 minute to prevent players from exiting risky situations too quickly.
- Implemented a combat-log detection system which increases the logout timer to 5 minutes for players that are tagged to be in combat.

Update: 13 Mar @ 10:05am

- Added more zombie spawns inside some bunkers.
- Reworked some ingame hints.
- Fixed some script errors that might cause occasional crashes.
- Fixed digging plots inside the deployable greenhouse wasn't possible with the field shovel, pickaxe and farming hoe.
- Fixed some gardening issues introduced with 1.27.
- Fixed energy and water content of food from DayZ Expansion mod.
- Some minor loot economy changes.
- Tweaked player spawn positions.

Update: 11 Mar @ 6:09am

Hotfix

Update: 11 Mar @ 5:49am

- Updated "InventorySlotsHotfix" mod (bug fixes).
- Re-added "Zens Crafting Sounds" mod as it is now compatible with 1.27 again.
- Collection-quests at the survivor camp at Altar now have a 24h cooldown to counter supply farming (quest reward items).
- Re-enabled airdrops as they no longer cause server crashes.
- The improvised fishing rod can now be carried on the characters shoulders without a sling/belt.
- Added a 5 min survival skill experience cooldown after igniting a fire to prevent players exploiting the mechanics.
- When a player dies all items will now drop to the ground, so they persist throughout server restarts.
- Reworked the survivor camp at Altar a bit.

Update: 4 Mar @ 7:18pm

- Updated some repacked mods (bug fixes).
- Fixed plants don't grow.
- Disabled the option to respawn while being unconscious.

Update: 4 Mar @ 7:23am

Hotfix

Update: 2 Mar @ 6:51am

- Sleeping with blinking red water/food is no longer possible.
- Fixed modded storage objects wouldn't show their inventory.
- Fixed some modded bottles and cans couldn't be filled.
- Vinegar bottles will now spawn in again.

Update: 26 Feb @ 6:41am

- Fog during clear weather conditions has been reduced.
- Additional item info text is now reworked and translated into all languages. (auto translated via ChatGPT)
- The search option on furniture disappears after it has been searched already for 24 hours.
- Food obtained from fridges can now be rotten.