DayZ
DZM-Pack
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Update: 12 Feb @ 12:31pm

Rollback

Update: 12 Feb @ 12:14pm

Hotfix

Update: 12 Feb @ 11:50am

- Fixed tablets could freeze resulting in infinity usage of them.
- Fixed heat bonus from the cold resistance perk didn't work.
- Removed starting kit perks as they dont work anyway.
- Removed pill/ampoule/injector recognition perks so the effects of the drugs are visible in the item description right from the start.
- Removed perks that allow the usage of hand drill kits and the ability to dig stashes, it now works right from the start.
- Updated some game hints.

Update: 25 Jan @ 8:45am

- Fixed inner clothing layer wont give insolation and also not temperature from items inside that layer.
- Added zombie spawns to some custom locations.
- Added mods; Zens Immersive Login, Zens Music.

Update: 14 Jan @ 11:10am

Hotfix

Update: 14 Jan @ 11:05am

- Added more item sets you can choose from the spawning menu.
- Added a new little bunker to the map.
- Added crossbow quivers.

Update: 12 Jan @ 10:12am

- Fixed burlap courier bag can be crafted with a not empty burlap sack, resulting in loss of all items inside.
- Reduced time needed to wring clothes by 33%.
- Infected can now no longer move underwater.
- Critical mindstate no longer reduces health.
- Dead players no longer turn into infected. (wasn't really on par with the servers vision for realism and the mod caused some bugs)
- The rangefinder can now be attached to radio and binocular slots.

Update: 8 Jan @ 7:21am

Hotfix

Update: 8 Jan @ 6:41am

- Fixed "Rifleholster" can have other things than rifles attached to the shoulder slot and can be placed into inventory with attachments.
- Fixed some typos in game hints and quests.
- Added "Zens Flit" mod which adds a flint stone.
- Removed "SimpleMatch" and "Tanning & Leather Working" mods due to bugs and being abandoned.

Update: 3 Jan @ 4:00am

Hotfix