DayZ
DZM-Pack
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Update: 7 Sep, 2024 @ 10:15am

Hotfix

Update: 5 Sep, 2024 @ 6:31am

- You can now still lose energy and water for a while, even if their symbols are blinking.
- Mindstate and sleep indicator symbols now represent the current status more accurately, they are now evenly distributed across their value range.
- Decreased sleep depletion speed to better fit the servers time acceleration.
- Fixed sleeping bags could be folded, even if they contain items.
- Added "BoomLay's Craftables" mod again.

Update: 4 Sep, 2024 @ 6:08am

- Doubled mind state reduction from hits and kills.
- Health, energy and water indicator symbols now represent the current status more accurately, they are now evenly distributed across their value range.
- Halved health, blood and mind regeneration speed.
- Doubled the time it takes to die from hunger/thirst, low mindstate and low/high temperature.
- Fixed some attachments couldn't be accessed.
- Fixed blocked inventory of bags attached to the carrier rig and buttpacks attached to vests.
- Fixed inner clothing was renamed to "Closable Container".
- Surgical- and dust-masks can now be carried in med-kits and wallets.

Update: 3 Sep, 2024 @ 1:19pm

Hotfix

Update: 3 Sep, 2024 @ 9:08am

- Added some more custom locations.
- Removed static toxic zones, all are dynamic now.
- It's now completely impossible to access/add items in/to inner clothing or bags carried on your back.
- Some more pants have an inner clothing slot now.
- Fixed a rare occasion where players would still spawn in the ocean.
- Weapon- and melee belts/slings are now required again to carry something on the shoulders. (finally found a way to fix them)
- Re-added weapon slots to some backpacks.
- Any magazine will now have matching mag-pouches to fit in.
- Worms and hooks with worms can now be stored in wallets too.
- Added and tweaked some ingame hints.
- Removed the "Search For Loot Improved" mod due to exploits that allowed searching furniture way too often.
- Some loot economy changes to account for the changes listed above.

Update: 27 Aug, 2024 @ 4:37am

Hotfix 2

Update: 27 Aug, 2024 @ 3:37am

Hotfix

Update: 27 Aug, 2024 @ 3:26am

- Some more small items can now be put into wallets.
- Thermometers can now be put into first aid kits.
- Fixed splitting long sticks or brooms with blades would still give 3 short sticks.
- Pants that are not tucked into boots will now get wet faster/earlier form rain, standing in water or from wet ground/vegetation.
- Added a knife slot to "Knee High Sneakers".
- Fixed some pants weren't tucked into "Medial Boots" properly.
- Adjusted inventory size of shoes/boots to better match their physical size, which also affects the height of wetness protection.
- Updated some ingame hints.

Update: 26 Aug, 2024 @ 2:45am

- Plants will now spoil after being harvested.
- Halved health and blood regeneration speed. (was still too fast)
- Leather wallets are now repairable with a leather sewing kit.

Update: 19 Aug, 2024 @ 2:48am

- Changed the main menu logo text to better match the server.
- Added some more ingame hints.