DayZ
DZM-Pack
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Update: 21 Oct, 2024 @ 7:50am

- Fixed some items that caused client crashes.
- Fixed several misplaced objects of custom map edits.
- Fixed inventory space and layering of newly added clothing.
- Removed the faulty option to mine stones with improvised hammers.
- Enabled and tweaked new features from InediaInfectedAI and InediaStamina.
- Minor loot economy changes.
- Updated some repacked mods, which include some fixes.
- Removed the incompatible and abandoned mods FuelControl and IEF.

Update: 17 Oct, 2024 @ 5:58am

Hotfix 2

Update: 16 Oct, 2024 @ 5:51am

Hotfix

Update: 15 Oct, 2024 @ 12:12pm

- Empty soda cans and honey/jam glasses can now be used as usual containers for fluids.
- Empty honey/jam glasses now have a bit inventory space.
- Spawns of fruits, berries and mushrooms now vary per season and not per month, this makes it easier for players to get used to.
- Vision and hearing range of animals has been doubled, which should make sneaking up to them more difficult.
- Reduced frequency of animals making noises by 75%, that should make them harder to track.
- Increased animal spawns as they are now harder to hunt.
- Tweaked the way fruits, berries and mushrooms spawn in.
- Removed the unnecessary respawn menu from Syberia Project to speed up the respawn process.
- Added and tweaked new content from the DayZ 1.26 update.
- Reworked Syberia Project and DZM Pack to be compatible with DayZ 1.26.
- Temporarily switched back to vanilla weather, because it's a completely new weather system now.
- Temporarily switched back to vanilla trap mechanics due to major changes.
- Adjusted some ingame hints.
- Removed the combination lock mod due to bugs.

Update: 20 Sep, 2024 @ 6:27am

Hotfix

Update: 20 Sep, 2024 @ 5:47am

- Disabled additional night time acceleration.
- Leveling while playing at night is now 50% faster.
- Torches, candles and road flares now burn twice as long.
- Reduced vision range of zombies during night by another 50%, they are basically blind when they don't see any source of light.
- Reduced the distance where zombies get attracted to light sources by 50%.
- Reduced damage to light sources from zombies by 75%.
- Reduced hearing range of zombies by 33% to make stealth attacks more viable.
- Added more ingame hints
- Added a new loading screen.

Update: 19 Sep, 2024 @ 5:31pm

Hotfix

Update: 19 Sep, 2024 @ 1:23pm

- Fixed some player spawns.
- Fixed some issues with the illness systems.
- It's now possible again to search furniture inside buildings.

Update: 10 Sep, 2024 @ 6:53am

- It's now only possible to wring empty clothes, wringing also takes longer now.
- Fixed drinking from throughs was possible with a mask on.
- Added new stuff from the RaG_Immersive_Vehicles mod update.
- Tweaked AI patrols and their behaviors to act more realistic.

Update: 9 Sep, 2024 @ 8:17am

Hotfix 2