DayZ
DZM-Pack
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Update: 16 Nov, 2024 @ 6:23am

- Fuel stations now no longer provide gasoline, therefore the amount of gasoline canister spawns got increased by 25%.
- Fixed clothes on some clothing slots didn't get wet properly.
- Fixed rummaging in chicken coops and dog houses was impossible.
- Fixed the weight of the candle was way too high.
- The candle can now burn for up to 24 hours.
- Fixed it was possible to cover heads with a burlap sack that wasn't empty, resulting in loss of all items inside.
- Reduced the amount of dynamic events by roughly 50%.
- Added calcium tablets that speed up the healing of broken bones by 50%.
- Removed some payer spawns in the very north-east corner of the map.
- Added some more custom locations.

Update: 9 Nov, 2024 @ 6:38am

- Added more custom locations.
- It's now possible again to disinfect items by boiling them in water.
- Fixed reconnecting during a helicopter flight would cause the player to fall from the sky.
- Fixed tool- and tackle boxes despawned too early.
- Added extra audible notifications right before a server restart.
- Prepared automatic weather setting adjustments for each season.
- Added and reworked more ingame hints.
- More various small items can now fit into wallets.
- Mummy zombies can now have lots of rags in their inventory.
- Overall reworked crafting times.

Update: 4 Nov, 2024 @ 6:02am

- Overall improved server performance for higher player counts.
- Temporary disabled air drops due to them causing lag spikes (needs further troubleshooting).
- Fixed frequently picked up items wouldn't respawn for days or weeks.
- Fixed wooden hooks can't be used to craft improvised sewing kits.
- Reduced cooking/baking times by 50% due to cooking/baking sounds stopping too early.
- Further increased fishing time by 33%.
- Updated some repacked mods.
- Minor loot economy changes.

Update: 31 Oct, 2024 @ 6:19am

- Removed the broken function from the improvised spade to dig base foundations.
- Fixed empty tin can and improvised canteen couldn't be filled with water.
- Reworked the trash items from fishing to be more realistic, no more clothing or cookware.
- Added Zeroy-FishingZ mod.

Update: 28 Oct, 2024 @ 10:04am

Hotfix

Update: 28 Oct, 2024 @ 5:54am

- Reduced animal spawns by 50%.
- Fishing and trapping now takes 4 times as long compared to the new vanilla systems, chances to catch something has been reduced slightly but damage to hooks and traps got reduced.
- Added way more trash item variety to fishing.
- Tweaked certain crafting/interaction times for more realism.
- Fixed items from the "Uncuepas Civilian Clothing" mod weren't spawning in.
- Added more ingame hints.

Update: 27 Oct, 2024 @ 4:46am

- Fixed clothing/items wouldn't get wet properly.
- Fixed some more clothing inventory.
- Removed some custom locations that are still not compatible with the 1.26 update yet.
- Reduced leg break heal time from 2 to 1 hour, because now arms, ribs and the skull can get broken.
- Updated some repacked mods.

Update: 22 Oct, 2024 @ 5:11pm

Hotfix 2

Update: 22 Oct, 2024 @ 1:06pm

Wetness Hotfix

Update: 21 Oct, 2024 @ 4:09pm

Fog Hotfix